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Merge branch 'blender-v4.0-release'
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julienduroure committed Oct 5, 2023
2 parents 99e38a7 + 77ecbe6 commit fc2a7ae
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Showing 2 changed files with 2 additions and 1 deletion.
2 changes: 1 addition & 1 deletion addons/io_scene_gltf2/__init__.py
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Expand Up @@ -15,7 +15,7 @@
bl_info = {
'name': 'glTF 2.0 format',
'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version": (4, 1, 1),
"version": (4, 1, 2),
'blender': (4, 0, 0),
'location': 'File > Import-Export',
'description': 'Import-Export as glTF 2.0',
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1 change: 1 addition & 0 deletions addons/io_scene_gltf2/blender/imp/gltf2_blender_node.py
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,7 @@ def armature_display(gltf, obj):
bpy.data.collections.new(BLENDER_GLTF_SPECIAL_COLLECTION)
bpy.data.scenes[gltf.blender_scene].collection.children.link(bpy.data.collections[BLENDER_GLTF_SPECIAL_COLLECTION])
bpy.data.collections[BLENDER_GLTF_SPECIAL_COLLECTION].hide_viewport = True
bpy.data.collections[BLENDER_GLTF_SPECIAL_COLLECTION].hide_render = True

# Create an icosphere, and assign it to the collection
bpy.ops.mesh.primitive_ico_sphere_add(radius=1, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
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