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Remove plural bindings in GL_ARB_shader_texture_image_samples
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It is not possible to have more than one texture per binding.

Fixes GitLab GLSL issue 80.
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rlocatti-nv committed Nov 7, 2024
1 parent 18d7439 commit 0f8c95a
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions extensions/ARB/ARB_shader_texture_image_samples.txt
Original file line number Diff line number Diff line change
Expand Up @@ -109,8 +109,7 @@ Modifications to The OpenGL Shading Language Specification, Version 4.40.08

Description:

Returns the number of samples of the texture or textures bound to
<sampler>.
Returns the number of samples of the texture bound to <sampler>.

Add to table in section 8.12 "Image Functions"

Expand All @@ -121,7 +120,7 @@ Add to table in section 8.12 "Image Functions"

Description:

Returns the number of samples of the image or images bound to <image>.
Returns the number of samples of the image bound to <image>.

Dependencies on ARB_shader_image_load_store and GLSL 4.20.

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