Game : HOPE
The game HOPE was developed during a one-week game jam with the theme "management." Set in a post-apocalyptic world, the game follows the story of Edward, who, after the death of his parents, embarks on an adventure across the world in search of the City of Light.
- A 2D platform exploration game developed in Godot Engine, where the player must manage resources to survive the journey.
- Godot engine: The engine used for the game's development.
- GDScript: The programming language used in the engine.
- Git/GitHub: Used to store the code.
- Notion: Used for project documentation.
- Collectible Items: Items that can be collected by the player.
- Inventory: The place where collected items are stored.
- Enemies: Entities that cause damage to the player.
- Object Interaction: Objects with which the player can interact.
git clone https://github.com/KaioGabriel-the/hope.git
- Kaio Gabriel
- Thalysson Delano