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Workflow file for this run

name: Publish NuGet and upload release
env:
MOD_ID: 3482
LATEST_GAME_VERSION: 0.2.0.0
on:
release:
types: [ "published" ]
jobs:
publish:
runs-on: ubuntu-latest
permissions: write-all
steps:
- name: Check out repository
uses: actions/checkout@v4
- name: Install jq
uses: dcarbone/[email protected]
- name: Download NuGet
id: download-nuget
run: |
sudo curl -o /usr/local/bin/nuget.exe https://dist.nuget.org/win-x86-commandline/latest/nuget.exe
- name: Build the solution
run: dotnet build "PatchManager.sln" -c Release
- name: Extract current version
id: get-version
run: |
version=$(jq -r '.version' plugin_template/swinfo.json)
echo "Version is $version"
echo "version=$version" >> $GITHUB_ENV
echo "artifact_name=PatchManager-$version.zip" >> $GITHUB_ENV
echo "zip=$(ls -1 dist/PatchManager-*.zip | head -n 1)" >> $GITHUB_ENV
echo "upload_url=$(wget -qO- https://api.github.com/repos/$GITHUB_REPOSITORY/releases | jq '.[0].upload_url' | tr -d \")" >> $GITHUB_ENV
echo "changelog=$(wget -qO- https://api.github.com/repos/$GITHUB_REPOSITORY/releases | jq '.[0].body' | tr -d \" | sed 's/@/%40/g')" >> $GITHUB_ENV
- name: Check if version exists
id: check-version
run: |
version=${{ env.version }}
response=$(curl -s "https://nuget.spacewarp.org/v3/search?q=PatchManager")
exists=$(echo "$response" | jq -r --arg id "PatchManager" --arg version "$version" '.data[] | select(.id == $id) | .versions[] | select(.version == $version) | .version')
if [ "$exists" == "$version" ]; then
echo "Version $version already exists in the NuGet repository"
else
echo "Version $version does not exist in the NuGet repository"
echo "should_publish=true" >> $GITHUB_ENV
fi
- name: Publish NuGet package
if: env.should_publish == 'true'
run: |
nupkg_path=$(ls -1 nuget/PatchManager.*.nupkg | head -n 1)
dotnet nuget push "$nupkg_path" -s https://nuget.spacewarp.org/v3/index.json -k ${{ secrets.NUGET_SERVER_KEY }}
- name: Upload Zip
uses: shogo82148/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ env.upload_url }}
asset_path: ${{ env.zip }}
asset_name: ${{ env.artifact_name }}
asset_content_type: application/zip
- name: Add Mask
run: echo "::add-mask::${{ secrets.SPACEDOCK_PASSWORD }}"
- name: Log in to spacedock
run: |
login_response=$(curl -F username=${{ secrets.SPACEDOCK_USER }} -F password=${{ secrets.SPACEDOCK_PASSWORD }} -c ./cookies "https://spacedock.info/api/login")
login_errored=$(echo $login_response | jq .error)
if [ "$login_errored" == "true" ]; then
echo "Login to space dock errored: $(echo $login_response | jq .reason)"
exit 1
else
echo "Login to space dock successful"
fi
- name: Update mod on spacedock
run: |
result=$(curl -b ./cookies -F "version=${{ env.version }}" -F "changelog=${{ env.changelog }}" -F "game-version=${{ env.LATEST_GAME_VERSION}}" -F "notify-followers=yes" -F "zipball=@${{ env.zip }}" "https://spacedock.info/api/mod/${{ env.MOD_ID }}/update")
errored=$(echo $result | jq .error)
if [ "$errored" == "true" ]; then
echo "Upload to space dock errored: $(echo $result | jq .reason)"
exit 1
else
echo "Upload to space dock successful"
fi