Fix collider scale propagation issues #472
Merged
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Objective
Fixes #287 and part of #471.
Scale is currently not propagated correctly for colliders if the rigid body is not the root entity. Additionally, negative scale is prohibited for child colliders: scale is clamped to be greater than zero.
Solution
Fix scale propagation and allow negative scale.
Note that mirroring is not handled properly for child colliders and some shapes yet. That will be fixed later.