발표영상 : https://www.youtube.com/watch?v=9It4h5KUxIo&feature=youtu.be
데모영상 : https://www.youtube.com/watch?v=48gif1la7Xk
This is a Gachon University computer graphics term project.
This game is about escaping the maze by avoiding ghosts.
Your character starts at the starting point.
Ghosts are wandering in the middle of the maze.
If you can't avoid the ghost, your character's speed will be slow down. If you encounter a ghost twice, it will be game over.
Let's escape the maze by avoiding the ghosts!
WebGL (Babylon.js)
We made a game with reference to spacy-lookups-data
Our game's player and monsters (ghosts) form a lively screen because they move their arms, legs, and bodies on the move.
This is because we only selected the ones with motion when choosing a model.
We paid attention to the treatment of the light source.
Since the game has a scary atmosphere, it has a dark background overall and only shoots light around the player, further enhancing the gameability.
Our game paid attention not only to cool graphics but also to the fun of the game.
Players cannot freely pass through the walls of the maze, but ghosts do not.
You can have a thrilling experience due to a ghost that suddenly appears between walls.
In order to enjoy the game more realistically, the background of the maze is composed of bushes.