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This repository has been archived by the owner on Feb 10, 2019. It is now read-only.

BLT Release

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@JamesWilko JamesWilko released this 31 Mar 23:53
· 113 commits to master since this release
Merge branch 'release'

* release: (92 commits)
  Fixed incorrect network library use
  Sentry guns and turrets will now correctly proc while instagib is active
  Removed disabled mods and unused code
  Updated base mutator IsEnabled Removed old mutators
  Game will start once all modded clients have reported mutator status instead of waiting for the timeout Mutators will be loaded from the folder instead of per file name Mutators menu will darken background when opened Mutators uses the new localization system
  Fixed exploding bullets mutator for BLT
  Fixed Addicts mutator for BLT changes
  Fixed StartTheGame override on MenuCallbackHandler not passing through the handler reference
  Removed unused localization keys
  Fixed crash on exit game from preplanning screen while using mutators Added UpgradesTweakData hooks
  Fixed localization overriding the localization example hook
  Merged goontest's Blackmarket Grenade tab change from legacy branch
  Added bypass auto-disable on update to options menu
  Added Disable Inventory Notifications mods
  Added Custom Enemy Weapon Laser mod
  Cleaned up custom laser/flashlight mods
  Added Infamy Outliner mod Added SkillTreeGUI and SkillTreeManager hooks Moved ColorHSVRGB to req folder
  Reimplemented custom player and teammate lasers
  Fixed up hooks on custom flashlights and world lasers
  Mods menu will darken the background and remove the contract gui to make it easier to read Added ExperienceManager hooks
  ...

Conflicts:
	GoonBase/mods/colour_grading.lua
	GoonBase/req/autils.lua
	GoonBase/req/menus.lua
	GoonBase/req/updates.lua
	GoonMod/goonbase.lua
	GoonMod/lua/BlackMarketGUI.lua
	GoonMod/mods/mutators.lua
	GoonMod/req/mods.lua
	update_version.txt