Releases: JadeOfMaar/SterlingSystems
Releases · JadeOfMaar/SterlingSystems
Sterling 0.2.2
Additions
- Added SULEU (NERV alternative) engines.
Changes
- Updated fuel cell configs:
- Added Beryllium option.
- Updated stored amounts (B9 tank types) and ratios.
- Changed ThermalPower output to zero. (This might be a dumb. If so I'll change it back from zero. TBD)
- Localization for fuel cell B9 configs (partial) and resources.
- Finished remaining mesh work on batteries/fuel cells for Simple Repaint.
Fixes
- Fixed mesh problem with 3.75m wrapper solar panels.
- Updated thermal efficiency curve of Delta Electro TBCs to hopefully fix zero efficiency bug when spawned with VesselMover.
Sterling 0.2.1
Changes
⚠️ Renamed wrapper solar panels and wrapper radiators. This will break craft files!
Fixes
- Waterfall detection.
StockWaterfallEffects
is the particular plume pack needed. - Added missing localization, and B9 switching and System Heat config for wrapper solar panels.
- Added missing System Heat config for 1.875m wrapper radiators.
Sterling 0.3.1
Fixes
- Fixed the System Heat Fission Engines module problem: Ensured that affected engines always hold the requested nuclear resource.
- Updated localization (fixes an issue in the B9PS patch for the fuel cells).
Note
- No changes to Sterling Thermal. No need to re-download it.
Sterling 0.2
Initial release
Electrical
- Batteries & Fuel cells
- ThermoElectric Converters (Turbine only)
- Wrapper solar panels
Engines
- SSTO
- Thermal nozzle (bell) (3 engines)
- IPV
- Gas Core NT (2 engines)
- Tokamak Fusion (1 engine)
- ISV
- ICF (2 engines)
Thermal
- Fission reactors
- Molten Salt
- Pebble Bed
- Sub-Critical Multiplier
- KRUSTY (Standard LWR)
- Radiators (solid):
- Wrappers
- Inline heatsinks
- Wrapper heatshields