Releases: JSsixtyfour/smashremix
Smash Remix 1.1.1 Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
1.1.1 PATCH NOTES
CHARACTERS
-
Sonic
- Fixed rare glitch that caused warping during spindash
- Traction decreased 3->2
- Up Special
Fixed Kirby Up Special Interaction
Fixed softlock related to Kirby Inhale
-
Bowser
- Fixed rare crash associated with being KO'd
- Forward Throw ignores Sonic's spring
-
Kirby/JKirby
- Fixed crash and graphical glitches associated with hats
STAGES
-
Subcon
- Blastzone moved upwards in singleplayer modes
-
Green Hill zone
- Added to Tournament Mode Stages
Smash Remix 1.1.0 Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
1.1.0 PATCH NOTES
CHARACTERS
-
Sonic added (with unique classic Sonic Costume)
-
Super Sonic added
-
Sandbag added strictly for Home Run Contest and Training Mode
-
Bowser
- Low Poly model updated for better performance in doubles and other 3+ player matches
- Neutral Special will now slowly recover flame ammo after usage, instead of instantly recovering all
-
Dr. Mario
- Pill Volume Reduced
-
Giga Bowser announcer voice updated
Kirby/JKirby
- Fixed issue where Dr. Mario Pill Power always had same palette as last Dr. Mario pill
-
Pikachu purple costume added
-
Jigglypuff black costume added
-
Donkey Kong yellow costume added
GENERAL
- Improved overall functionality of Single Player Menu
- Character Select Screen Updates
- CSS expanded by 3 portraits
- Fixed character select flash for variants
- Character Select Screen Menu Panel Updated
a. Added Start With CSS panel menu option to allow spawning/respawning
with an item
b. Added Taunt Item CSS panel menu option to allow spawning items with
taunt
c. Added Taunt Button CSS panel menu option to allow remapping the
taunt button to D-pad or C buttons
d. Shield Colors Updated
i. Yoshi's egg shield now affected by shield color selection from CSS
panel menu option, which also affects Yoshi's thrown eggs, intro egg, and layed eggs
ii. Costume setting that matches shield color to current costume color
iii. Costume setting that restores the vanilla shield colors
e. Input Display Option added
- Remix Credits added to staff roll
- SSB debug screen, intro and staff roll accessible from Settings menu
- Changes to heap space allocation to avoid crashes
- Toggles and Settings
- Toggle added that allows Salty Runback to preserve song
- Added toggle to fix vanilla stereo bug (on by default)
- Added Menu Music value 'OFF'. Can now mute the menu while still keeping 'Play Music' ON
- Added toggle which restores vanilla Stock Mode VS results screen if off
- Toggle added for skipping cheer noise at start of training
- Invisibility improved for Captain Falcon and Kirby's Donkey Kong and Pikachu hats
- Characters in Giant and Tiny forms now have altered weight attributes
- Tournament Stage Select Updates
- Now only includes legal stages for Smash Remix Tour
- Hazards and movement options are set for each stage and cannot be changed
- Stage form is set for each stage and cannot be changed
- Random stages in tournament mode updated for Smash Remix Tour
- Music and Stage Profiles updated
- New saw tooth instrument added
MODES
- Home Run Contest Added
- Stamina Mode added to VS Mode options
- Added Remix BTT/BTP, which allows the selection of any bonus stage for any character
- Remix 1p Updates
- Remix mode Kirby stage now has a random set of Remix character Kirby powers
- Super Sonic added as alternative Boss in Remix 1p
- Twelve Character Battle Updates
- Fixed reset bug for 1 stock battles
- Fixed CSS UI issues with dpad indicators
- Fixed stock mode manual issues
- Announcer sound changed
- Z and R now cycle portraits while held
- Random portraits now obey Random Select With Variants toggle
- Allstar difficulty adjustments
- 1p Congratulations image updated
- Fixed No Damage Clear bug in Allstar Mode
- Fixed glitch related to Full Power Bonus in Singleplayer Modes
- Training Mode Updates
- Added hold A to Exit visual effect and text for training mode
- Shield Break mode has additional options for actions CPU will take out of shield
- Disabled dpad menu navigation in training custom menu
- Can now Hold R and L to display results during versus mode results
- Modified VS results screen scoring to better reflect time up outcome
STAGES
-
Green Hill Zone added
-
Subcon added
-
Metallic Madness Zone added
-
Casino Night Zone added
-
Pirate Land added
-
Mute City revamped
-
Hyrule Castle Remix added
-
Sector Z Remix added
-
Mushroom Kingdom Remix added
-
Sonic Break the Targets added
-
Sonic Board the Platforms added
-
Corneria lasers now have sound
-
Rock Solid replaces Sloprano as Windy's rare alternative track
-
Unintended splash effects removed from Jungle Japes intro period
-
Original Mute City has been revised and is now the DL version of Mute city
-
Young Link Board the Platforms warping issue fixed
-
Warioware - Monkey Watch added as alternative track
-
Skyloft Singleplayer Spawns adjusted
-
Hyrule Temple graphics updated
-
Wario Break the Targets graphical fixes
-
Dark Samus Break the Targets graphical fixes
-
Falco Break the Targets graphical fixes
-
Young Link Break the Targets graphical fixes
-
Wario Board the Platforms graphical fixes
-
Wolf Board the Platforms graphical fixes
Smash Remix 1.0.1 Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
1.01 PATCH NOTES
- Fixed crash when Mario Taunted at the end of Super Mushroom power
- Fixed Mewtwo Team Crash
- Fixed Giant Mewtwo Saffron City DL Remix 1p Crash
- Fixed score reset in 1p Modes
- Fixed No Miss bonus issues
- Fixed training mode costume/character switch crash
- Updated Mewtwo and Marth clanging animations
Smash Remix 1.0.0 Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
1.00 PATCH NOTES
CHARACTERS
Mewtwo Added
Marth Added
Rumble effects added/modified for all Remix character movesets and to the Mushroom item
Ganondorf
- Cape invisibility issue fixed
- New Announcer Voice Effect
- Fixed pixelated purple explosion graphics
Wario
-
Turn
- fixed a bug where this animation was longer than intended
-
Back Throw
- sends at a higher angle (361 -> 48)
- increased knockback growth (70 -> 90)
- decreased base knockback (78 -> 70)
- kills around the same %, slightly earlier
-
Dash Attack
- distance travelled decreased
- active frames decreased (24 -> 15)
-
Up Tilt
- startup decreased (9 -> 7)
- active frames decreased (20 -> 14)
- total duration decreased (37 -> 35)
- hitbox size and placement adjusted
-
Down Tilt
- hitbox moved forward to match hand position
- now allowed to reverse hit
-
Back Aerial
- startup decreased (12 -> 10)
- strong hitbox size decreased
-
Down Aerial
- startup decreased (7 -> 6)
- total duration reduced (45 -> 44)
- movement and hitbox placement adjusted so that Wario hits further below
-
Neutral Special
- active frames decreased (40 -> 26)
- strong hit and parry duration decreased (16 -> 12)
- distance travelled shortened to match active frame changes
- total duration decreased (84 -> 79)
- base speed during active period increased (60 -> 64)
- recoil total duration increased (50 -> 59)
- recoil no longer cancels when colliding with the ground, instead transitinoing to a grounded version of the animation
- recoil distance reduced slightly
- bug fixed where Wario could bounce off a wall when landing on the corner of a stage
-
Mustache invisibility issue fixed
Falco
- Bug fixed with the base knockback of Up Air
- New Announcer Voice Effect
- Less chance to SD in Remix 1p
Bowser
- New Annoucer Voice Effect
- Less chance to SD in Remix 1p
- Up Special - Slightly decreased max height
- Forward Air
- Decreased range, especially below
- Hitbox ends 1 frame earlier
- Up Air - Removed head intangibility on second hit
- Up Smash - Intangibility length changed from 3 frames to 2 frames
- Quick Ledge Attack - Hitbox ends 6 frames earlier
- Slow Ledge Attack - Hitbox begins 2 frames later
Lucas
- New Announcer Voice Effect
JFox
- Chant Fixed
JLink
- Chant Fixed
JSamus
- Chant Fixed
Mad Piano
- Less chance to SD in Remix 1p
Fox
- Less chance to SD in Remix 1p
Conker
- Forward Smash Knockback growth increased
Dr. Mario
- New Announcer Voice Effect
Kirby
- Improved Dark Samus hat Model
GENERAL
- Widescreen feature improved
- NES 25p wave instrument fixed so that notes 48-57 now functions correctly
- Original Character Costumes added (all original characters now have additional costumes)
- Regional Variants now use the original character's 1p Victory Image, instead of the Remix image
- Added Darkness (Ganondorf and Mewtwo) and Stun (Mewtwo) effects
- Fixed token pickup bug on 1p/Bonus Character Select Screen which occured after cycling costumes while selected
- Stage Alternates
- Updated functionality
- Remix alternate added
- Profile System
- Separate Random Music Profiles added
- Separate Random Stage Profiles added
- Netplay Profile added
- Random Stages for Tournament Profile updated
- Tournament Stage Layout revised
- Toggle added that prevents exiting from training mode unless A button is held
- Music Titles and game of origin now appear at match start
- Many music titles adjusted
- CSS Panel Menu Updates
- Increased clickable area for arrows
- Added reset to defaults button
- Shield Color now selectable
- Stock mode added:
- "Last" maintains stock count at game end
- "Manual" allows stock count to be set
- Model Display selectable (overrides global Model Display setting)
- Menu items can now apply to humans/CPUs only or both:
- CPU Handicap controllable (CPU only)
- Input Delay customizable (HMN only)
- Salty runback - now keeps stock counts when stock mode is last
- CPU costume/shade now controllable when hovering over panel
- Updated font for some of our text
- Remix Settings page updates:
- Can now paginate left with Z button
- Can now preview music tracks with A button
- Can now toggle all random stage/music toggles on and off with A button
- Help text added when a menu option has A button functionality
- Fixed bug with results screen transitions that resulted in a horizontally squashed image
- D-Pad movement has returned to Stage Select Screen control
- Model Display now forces low poly on pause when in low poly mode
MODES
- All-Star Mode added
- Fixed Remix 1p Low Poly Team Pose Glitch
- Revised 1p Ending Image for Remix Characters
- Custom items spawn in Remix 1p
- Multi-Man and Cruel Multi-Man announcements added
- Training mode
- custom menu updated with an L button toggle for displaying the current action and frame for the players
- custom menu scrolling functions better when speed is changed
- custom menu now has correct costume count per character
- 12 CB Updates
- Custom character set dpad functionality:
- Dpad up cycles through character set presets
- Dpad down creates a random character set
- Dpad indicators added when hovering over portraits for clarity
- Stock mode:
- Default/Last modes behave the same as each other
- In Manual mode, dpad left/right allow for setting the stock count for the hovered portrait
- In Manual mode, changes are allowed mid-battle if the portrait has not been played
- Custom character set dpad functionality:
STAGES
Stage Select Logos Added back in to Stage Select Screen
Jungle Japes added
Castle Siege added
Gameboy Land Stage added
Yoshi's Island II added
Final Destination DL added
Tent Final Destination added
Duel Zone DL added
Cool Cool Mountain DL added
Cool Cool Mountain Remix added
Mewtwo Board the Platforms added
Marth Board the Platforms added
Mewtwo Break the Targets added
Marth Break the Targets added
Muda Kingdom
- Graphics Revamped entirely
- Clipping changed
- Has become the Remix version of Gameboy Land
Corneria
- Great Fox's lasers' graphics and functionality changed
Delfino Plaza
- Stage entirely overhauled
- Delfino music track updated
dataDyne
- Cradle music track sound issue fixed
- Rare taxi clipping glitch fixed
Congo Falls
- DK Rap track updated
Kitchen Island
- Kitchen Island track updated
Venom
- 1p mode now has proper camera movement
Corneria City
- Remix 1p spawn point fixed for CPU character
Yoshi's Story
- Updated Yoshi Golf Track
- Yoshi Tale track now main track
- Athletic track now an alternate track
Bowser Stadium
- 1p Mode spawns changed
Goomba Road
- Graphical Update
1-1
- New Super Mario Bros. track updated
WarioWare
- Starring Wario track updated
Fountain of Dreams
- Vs Marx added as alternate track
Norfair
- Model updated
Tower of Heaven
- Model updated
Smashville
- Model updated
Mad Monster Mansion
- Model updated
Kalos
- Model updated
Pokemon Stadium
- Model updated
- Kanto Wild Pokemon Battle added as alternate track, Pika Cup removed
Saffron DL
- Kanto Wild Pokemon Battle added as alternate track, Pokemon Champion removed
Skyloft
- Model updated
Hyrule Temple
- Model updated
Yoshi's Story
- Model updated
Dr. Mario
- Model updated
Wario Land (Kitchen Island) updated
Astral Observatory updated
DK Rap updated
Battle! Pokemon Trainer updated
Smash Remix 0.9.7 Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
0.9.7 PATCH NOTES
CHARACTERS
Conker Added
Wolf Added
Remix Character - ALL
- Entry shadow applied or fixed
- Remix 1p CPU and Team Poses added
Young Link
- Sleep sound now functions properly
- New Victory Pose
- Minor graphical updates to Up Smash
- New Announcer sound
Wario
- Sleep sound now functions properly
- Character model slightly revised
- Logo changed
- Minor Graphical updates to Forward Smash
- New Announcer sound
- Properly turns during enter pipe animation
Bowser
- Sleep sound now functions properly
- 1p CPU Player Pose added
- Entry animation fixed as to not clip below the stage
- Grabs and Forward Throw now properly stale like other forward throws
- Up Special Turnaround removed
- Smash attacks had some minor graphical changes
J Jigglypuff/Purin
- Smash Attack sound corrected
- Sleep sound now functions properly
J Yoshi
- Fixed issue with Egg disappearing at the end of a roll
- Fixed issue with Egg Shield Parry where the invincibility would last too long
J Link
- Boomerang Sound corrected
J Mario & Luigi
- Properly turn during enter pipe animation
Doctor Mario
- Model Updated and Low Poly Version added
- Fixed rare glitch which could cause crashes on console and odd graphical effects when pills hit shield in very specific circumstances
- Light Armor removed from Down Special and replaced with 2 frames of intangibility
- Dair - Changed Hitbox Priority (now prioritizes spike hitbox over standard hitbox, previously was a mishmash of order between the two types)
- New Announcer sound
- Properly turns during Enter Pipe animation
Lucas
- Reduced visual noise in Lucas's moveset:
- Removed sparkle effect from jump animations
- Slightly moved PK Love graphics away from body on Down Air, Back Air, and Up Tilt and adjusted hitboxes outward to match
- Adjusted timing of graphics on Down Air and Back Air to better match physical movements
- Changed priority order of hitboxes for Back Air (this will make fewer sourspots happen)
- Removed sourspot on Forward Smash(all hitboxes now deal 16%)
- Neutral Special: Dmg 11->13, KBS 50->60, BKB 60->55
- Sleep sound now functions properly
- Up air sound changed
- Fixed crash when a character reflects first PK Thunder of the match
Ganondorf
- Down air hitbox size and position altered
- Mid-low Forward Tilt Hitbox corrected
- Forward Tilt re-timed
- Smash attacks had some minor graphical changes
Dark, J and E Samus
- Graphic glitch removing ball from end of tether has been fixed
DK / J DK
- Fixed some minor CPU behavioral issues
Dark Samus
- New Announcer sound
Mad Piano
- New Announcer sound
Giga Bowser
- Fixed Down Special Spike hitbox which previously had a "ceiling" glitch
GENERAL
- Added Remix 1p and revised the 1p Menu
- Added debug options to Character Select Screen which allows to set characters to
- Size: Giant, Default or Tiny
- Skeleton (Skeleton mode removed from Special Model Display Options)
- Visiblity: Default, Cloaked, None
- Knockback: Random (hitboxes (excluding projectiles) all have random knockback angles for the match)
- Added Advanced Hurtbox Display and associated toggle
- Transparent Hitboxes
- Cyan Grab-immune hurtboxes
- Gray Hurtboxes during active armor
- Added Hitbox Plus Mode option to Special Model Display Toggle
- Displays character model alongside both hurtboxes and hitboxes
- Transparent hurtboxes and hitboxes
- Character Select Screen
- Variant indicator glitch that would cause indicator to remain after a controller is unplugged has been fixed
- Polygon characters will only be loaded when hovered over, speeding up the initial loading of the Character Select Screen
- Removed glitch that allowed for cpu players to have a color different that their team's color
- Fixed rare Multiman Mode glitch causing KO miscalculation if player and cpu died at the exact same time
- Multiman, Cruel Multiman, and Remix 1p advanced the seed so the player gets more random results on initial loading of game
- Illegal sound no longer occurs when multiple players select same color on Character Select Screen
- Remix custom items no longer have black outlining
- Toggle order changed to place results screen skip in first spot
- Improved responsiveness of stage title and variant legend on the Stage Select Screen
STAGES
Rith Essa added
Venom added
Windy added
dataDyne added
Planet Clancer added
Wolf and Conker Board the Platforms added
Wolf and Conker Break the Targets added
Kitchen Island completely revamped
Remix Character Bonus Stages
- Now have alternate track: Melee Target Test
Mementos
- Revised to now include platforms that will move in if movement is set to on
- Graphical improvements
Goomba Road
- Paper Mario Battle track updated
Corneria
- Graphical Overhaul
- Great Fox Blasters are now a platform and have a laser effect
Frosty Village
- Added alternate tracks: Diddy Kong Racing Boss and Crescent Island
First Destination
- Target Test added as alternate track
Dragon King
- Target Test added as alternate track
Congo Falls
- DK Rap alternate track has been updated
Mad Monster Mansion
- Mr. Patch track now set as alternate track
Spiral Mountain
- Final Battle replaces Mr. Patch as alternate track
- Graphical Update
Corneria City
- Surprise Attack added as alternate track
Corneria
- Surprise Attack added as alternate track
Sector Z Omega
- Surprise Attack replaces Corneria as alternate track
New Pork City
- Item spawns fixed and no longer spawn beneath stage
Yoshi's Story
- Now has background animation
Smash Remix 0.9.5b Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
PATCH NOTES
0.9.5b PATCH NOTES
STAGES
Yoshi's Island
- Fixed invisible platform glitch that occurred when hazards were turned off
Yoshi's Island DL/O
- Fixed crash that would occur when rolling on one cloud while the other cloud had disappeared
Osohe Castle
- Lowered bottom blast wall slightly
Smash Remix 0.9.5 Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
PATCH NOTES
MAD PIANO ADDED
- Mad Piano has been added as a new Boss character! You can select it by pressing up on the d-pad before selecting Luigi.
Kirby / J Kirby
- Kirby and J Kirby can now absorb the powers of all characters including Regional and Remix characters
Ganondorf
- Graphical glitching fixed during intro animation
Bowser
- Warp Pipe Entry animation duration shortened
- CliffClimbSlow1 and 2 and CliffClimbQuick2 animation duration increased
Giga Bowser
- Throw now has proper invincibilty (same as Bowser)
Dr. Mario
- Neutral Special Pill now has a yellow and blue color version
GENERAL
- Japanese Stage Hazards added as a Stage Option and on by default in Japanese mode (applies different wind speed to Whispy)
- Training Mode Fixes
Fix to training mode glitch where music could become quiet after a quick reset
All CPU players now behave based on CP state selected in main training menu
Player indicators now function properly - Fixed a crash that would take place in 12 Character Battles during portrait cycling of custom character select
- Toggle added to force High and Low Polygon models of characters
- Toggle added to control the cinematic entry frequency
- Special variants now have portraits in 12 Character Battle Mode
- Fixed bug that would occasionally cause players to have the wrong shield color
ITEMS
- Cloaking Device added
- Poison Mushrooms added
- Super Mushrooms added
STAGES
Smashville
- Now has a UFO that will occasionally fly in the background
Final Destination
- Fix to musical glitch if pause during beginning part of track
Congo Falls
- Top Blast Zone increased significantly
Peach's Castle II
- Fixes to some clipping issues
Mushroom Kingdom DL/Omega
- Animation added to background
Hyrule DL
- Invisible tornado glitch fixed
Peach's Castle DL/Omega
- Background animation such as Lakitu added
Dreamland Omega
- Background animation such as Dedede added
Zebes DL/Omega
- Background animation added
Sector Z DL/Omega
- Background animation added
Congo Jungle DL/Omega
- Background animation added
Yoshi's Island DL/Omega
- Background animation added
Yoshi's Story
- Pak E. Derm now moves in the background of the stage
Dreamland Beta II
- Fixed console bug which would cause a crash when items spawned
Bowser Patch
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
0.9.4 PATCH NOTES
CHARACTERS
Bowser Added
Giga Bowser Added
Lucas
- Up Tilt top hitbox size increased
- Back Air spike hitbox size increasd
- Up Air disjoint increased
- Grab hitbox adjusted
- Jumping graphic effects altered
- Up Smash intangibility now covers entire body and duration lasts from the start of graphics until end of the 2nd hitbox
Ganondorf
- New entry animation
- Down Special facial expression changed
- Up Air corrected to have proper landing lag
- Forward Smash hitbox duration shortened
- Up Tilt
- Decreased speed
- Damage reduced 23->22
- Knock back scaling decreased 109->100
- Base Knockback decreased 60->40
Wario
- Forward Throw Invincibility duration reduced
- Up Special now properly removes jumps like all other characters
- New clap animation
Purin
- Rest sound volume fixed
GENERAL
- A Complete overhaul of Remix's graphic overlay system to utilize Smash Bros 64's native functions
- Visually revised Training Menu Options, Versus Match Stats, and Remix Options
- Bonus 3, Multi-Man Mode and Cruel Multi-Man Mode Added
- Customized stage knockback collisions (such as the ground in Big Blue) are now turned off when hazards are turned off
- Dreamland/Omega Stage Option: Stage Select now gives the option of Dreamland/Omega versions of certain stages, these stages maintain their hazards if not turned off
- Players can now select darker and lighter shades of characters in team battles
- 12 Character Battle Versus Mode added (with options for Japanese, Remix, or custom character sets)
- Random Stage Select now netplay safe (would cause desyncs previously)
- Hazard and other stage toggles no longer affect 1p and Bonus Modes
- Combo Meter 99+ combo crash has been fixed
- 1P high score bonus tally now includes all characters
STAGES
Bowser Break the Targets added
Bowser Board the Platforms added
Falco Board the Platforms added
Lucas Board the Platforms added
Polygon Team Board the Platforms added
Wario Board the Platforms added
Omega/Dreamland versions of Peach's Castle, Congo Jungle, Hyrule Castle, Mushroom Kingdom, Planet Zebes, Dreamland, Sector Z, Saffron City, and Yoshi's Island
Fray's Stage - Night added (Dreamland Alternate)
World 1-1 added
Goomba Road added
Bowser's Keep added
Mementos
- Aria of the Soul added as alternate track
Congo Falls
- Stage completely overhauled
- Gangplank Galleon track added and set as default
- DK Rap song now set as rare alternate track
Battlefield
- Multi-Man and Cruel Multi-Man added as alternate tracks
Showdown
- New song added as default track
Muda Kingdom
- Issue with grabbable ledge near pipe has been fixed
Corneria City
- Main platform neutral spawn height lowered
New Pork City
- Underside clipping fixed to prevent warping
Osohe
- Even Drier Guys alternate track improved
Spiral Mountain
- Mr. Patch track added as rare alternate track
WarioWare
- Clipping and graphic updates
- Model optimization for better performance
- Moving platforms added to the stage
Mute City
- Graphical improvements
Bowser Stadium
- Final Bowser alternate track instruments revised
Yoshi's Story
- Obstacle course main track volume increased
Peach's Castle II
- Added moving platforms
- Improved graphics and performance
Onett
- Improved graphics
- Blast ceiling and camera height increased
- KO Respawn Point moved
Gerudo Valley
- Gerudo Valley track improved
Lucas Interim Patch II
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
Patch Notes
CHARACTERS
-
Jigglypuff Jumping Height Glitch fixed
-
J Fox Neutral Infinite Glitch fixed
GENERAL
- Custom Stages are used when Stage Select is turned off
- VS Mode Combo Meter glitch related to DK Cargo Throw and Bowser Stadium Bombs has been fixed
- Mario and Luigi's Backthrow now included in combos when Improved Combo Meter is on
STAGES
- Young Link Board the Platform Warping Glitch Fixed
- Dr. Mario Board the Platforms Warping Glitch Fixed
- Yoshi's Story
- Stage collision revised and warping fixed
- Bottom Blast Zone Adjusted
Lucas Interim Patch
HOTFIXED 9:06 PM Central Time 5/20/2020
Users:
Download and unzip the Smash Remix release file
Take your legally acquired ROM and drag it onto the appropriate icon for your operating system
Example: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)
Read any dialog windows that pop-up
Find your patched ROMs in the output directory
Special note for OSX users:
Apple has stronger restrictions on running unsigned apps from the Internet. You must perform an extra step before you can drag your ROM onto osx-drag-here. You can see more information here. I recommend the following:
Lucas Interim Patch Notes
CHARACTERS
E PIKA
- Down Special Moveset and thunderbolt data corrected
J Fox
- Projectile hitbox data corrected
Ganondorf
- 1P Pose texture fix
GENERAL
- Japanese Shield Stun added
- Fix to Congo Falls/Flat Zone II loading crash related to specific 4 player character combinations
- Tournament Stage Select Screen altered
- Fix to Fighting Polygon Team Colors 1p issue when using ports 2-4
- Advanced AI glitch where AI would use multiple up specials even when turned off when in 1p and other modes (besides vs) has been fixed
- J Yoshi assigned correct bonus stages
- Shield Training mode CPU now jumps as soon as possible after hits instead of unshielding.
STAGES
Ganondorf Break the Targets Revised
Dr. Mario Break the Targets Revised
Peach's Castle II
- New track "Peach's Castle" added as an alternate track