forked from godotengine/godot-cpp
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Vano
committed
May 3, 2024
1 parent
fa4a391
commit 51fabd4
Showing
1 changed file
with
126 additions
and
114 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -11,78 +11,153 @@ concurrency: | |
|
||
jobs: | ||
build: | ||
name: ${{ matrix.name }} | ||
runs-on: ${{ matrix.os }} | ||
name: "${{ matrix.platforms.name }} (${{ matrix.builder.name }}, ${{matrix.platforms.description}})" | ||
runs-on: ${{ matrix.platforms.os }} | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
include: | ||
- name: 🐧 Linux (GCC) | ||
builder: | ||
- name: SCons | ||
generate_sources: | | ||
scons {0} build_library=no verbose=yes | ||
scons -c | ||
build_godot_cpp_debug: | | ||
scons {0} target=template_debug verbose=yes | ||
build_debug: | | ||
cd test | ||
scons {0} target=template_debug build_library=no verbose=yes | ||
build_release: | | ||
cd test | ||
scons {0} target=template_release verbose=yes | ||
- name: CMake | ||
generate_sources: | | ||
cmake {0} -DCMAKE_BUILD_TYPE=Debug -B build test | ||
build_godot_cpp_debug: | | ||
cmake --build build --config Debug --target godot-cpp | ||
build_debug: | | ||
cmake --build build --config Debug | ||
build_release: | | ||
cmake {0} -DCMAKE_BUILD_TYPE=Release -DTARGET=TEMPLATE_RELEASE -B build_release test | ||
cmake --build build_release --config Release | ||
platforms: | ||
- name: 🐧 Linux | ||
description: 'GCC' | ||
os: ubuntu-20.04 | ||
platform: linux | ||
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release | ||
artifact-path: bin/libgodot-cpp.linux.template_release.x86_64.a | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.linux.template_release.x86_64.a | ||
CMake: build_release/godot-cpp/bin/libgodot-cpp.linux.template_release.x86_64.a | ||
flags: | ||
SCons: platform=linux | ||
CMake: -G Ninja | ||
run-tests: true | ||
cache-name: linux-x86_64 | ||
|
||
- name: 🐧 Linux (GCC, Double Precision) | ||
- name: 🐧 Linux | ||
description: 'GCC, Double Precision' | ||
os: ubuntu-20.04 | ||
platform: linux | ||
artifact-name: godot-cpp-linux-glibc2.27-x86_64-double-release | ||
artifact-path: bin/libgodot-cpp.linux.template_release.double.x86_64.a | ||
flags: precision=double | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.linux.template_release.double.x86_64.a | ||
CMake: build_release/godot-cpp/bin/libgodot-cpp.linux.template_release.double.x86_64.a | ||
flags: | ||
SCons: platform=linux precision=double | ||
CMake: -G Ninja -DFLOAT_PRECISION=DOUBLE | ||
run-tests: false | ||
cache-name: linux-x86_64-f64 | ||
|
||
- name: 🏁 Windows (x86_64, MSVC) | ||
- name: 🏁 Windows | ||
description: 'x86_64, MSVC' | ||
os: windows-2019 | ||
platform: windows | ||
artifact-name: godot-cpp-windows-msvc2019-x86_64-release | ||
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.lib | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.windows.template_release.x86_64.lib | ||
CMake: build_release/Release/gdexample.windows.template_release.x86_64.lib | ||
flags: | ||
Scons: platform=windows | ||
CMake: '-G "Visual Studio 16 2019" -A x64' | ||
run-tests: false | ||
cache-name: windows-x86_64-msvc | ||
|
||
- name: 🏁 Windows (x86_64, MinGW) | ||
- name: 🏁 Windows | ||
description: 'x86_64, MinGW' | ||
os: windows-2019 | ||
platform: windows | ||
artifact-name: godot-cpp-linux-mingw-x86_64-release | ||
artifact-path: bin/libgodot-cpp.windows.template_release.x86_64.a | ||
flags: use_mingw=yes | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.windows.template_release.x86_64.a | ||
CMake: build_release/godot-cpp/bin/libgodot-cpp.windows.template_release.x86_64.a | ||
flags: | ||
SCons: platform=windows use_mingw=yes | ||
CMake: -G Ninja | ||
use-mingw: true | ||
run-tests: false | ||
cache-name: windows-x86_64-mingw | ||
|
||
- name: 🍎 macOS (universal) | ||
- name: 🍎 macOS | ||
description: 'universal' | ||
os: macos-11 | ||
platform: macos | ||
artifact-name: godot-cpp-macos-universal-release | ||
artifact-path: bin/libgodot-cpp.macos.template_release.universal.a | ||
flags: arch=universal | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.macos.template_release.universal.a | ||
CMake: build_release/godot-cpp/bin/Release/libgodot-cpp.macos.template_release.a | ||
flags: | ||
SCons: platform=macos arch=universal | ||
CMake: -G Xcode -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO | ||
run-tests: false | ||
cache-name: macos-universal | ||
|
||
- name: 🤖 Android (arm64) | ||
- name: 🤖 Android | ||
description: 'arm64' | ||
os: ubuntu-20.04 | ||
platform: android | ||
artifact-name: godot-cpp-android-arm64-release | ||
artifact-path: bin/libgodot-cpp.android.template_release.arm64.a | ||
flags: arch=arm64 | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.android.template_release.arm64.a | ||
CMake: build_release/godot-cpp/bin/libgodot-cpp.android.template_release.arm64.a | ||
flags: | ||
SCons: platform=android arch=arm64 | ||
CMake: --toolchain ${ANDROID_HOME}/ndk/23.2.8568313/build/cmake/android.toolchain.cmake -G Ninja -DANDROID_PLATFORM=21 | ||
run-tests: false | ||
cache-name: android-arm64 | ||
|
||
- name: 🍏 iOS (arm64) | ||
- name: 🍏 iOS | ||
description: 'arm64' | ||
os: macos-11 | ||
platform: ios | ||
artifact-name: godot-cpp-ios-arm64-release | ||
artifact-path: bin/libgodot-cpp.ios.template_release.arm64.a | ||
flags: arch=arm64 | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.ios.template_release.arm64.a | ||
CMake: build_release/godot-cpp/bin/Release/libgodot-cpp.ios.template_release.a | ||
flags: | ||
SCons: platform=ios arch=arm64 | ||
CMake: -G Xcode -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO | ||
run-tests: false | ||
cache-name: ios-arm64 | ||
|
||
- name: 🌐 Web (wasm32) | ||
- name: 🌐 Web | ||
description: 'wasm32' | ||
os: ubuntu-20.04 | ||
platform: web | ||
artifact-name: godot-cpp-web-wasm32-release | ||
artifact-path: bin/libgodot-cpp.web.template_release.wasm32.a | ||
artifact-path: | ||
SCons: bin/libgodot-cpp.web.template_release.wasm32.a | ||
CMake: build_release/godot-cpp/bin/libgodot-cpp.web.template_release.wasm32.a | ||
flags: | ||
SCons: platform=web | ||
CMake: --toolchain ${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake -G Ninja | ||
run-tests: false | ||
cache-name: web-wasm32 | ||
|
||
|
@@ -100,60 +175,63 @@ jobs: | |
- name: Setup Godot build cache | ||
uses: ./.github/actions/godot-cache | ||
with: | ||
cache-name: ${{ matrix.cache-name }} | ||
cache-name: ${{ matrix.platforms.cache-name }} | ||
continue-on-error: true | ||
|
||
- name: Set up Python (for SCons) | ||
if: ${{ matrix.builder.name == 'SCons' }} | ||
uses: actions/setup-python@v5 | ||
with: | ||
python-version: '3.x' | ||
|
||
- name: Android dependencies | ||
if: ${{ matrix.platform == 'android' }} | ||
if: ${{ matrix.platforms.platform == 'android' }} | ||
uses: nttld/setup-ndk@v1 | ||
with: | ||
ndk-version: r23c | ||
link-to-sdk: true | ||
|
||
- name: Web dependencies | ||
if: ${{ matrix.platform == 'web' }} | ||
if: ${{ matrix.platforms.platform == 'web' }} | ||
uses: mymindstorm/setup-emsdk@v14 | ||
with: | ||
version: ${{env.EM_VERSION}} | ||
actions-cache-folder: ${{env.EM_CACHE_FOLDER}} | ||
|
||
- name: Setup MinGW for Windows/MinGW build | ||
if: ${{ matrix.platform == 'windows' && matrix.flags == 'use_mingw=yes' }} | ||
uses: egor-tensin/setup-mingw@v2 | ||
with: | ||
version: 12.2.0 | ||
|
||
- name: Install scons | ||
if: ${{ matrix.builder.name == 'SCons' }} | ||
run: | | ||
python -m pip install scons==4.0.0 | ||
- name: Install CMake | ||
if: ${{ matrix.builder.name == 'CMake' }} | ||
uses: ssrobins/install-cmake@v1 | ||
|
||
- name: Install Ninja | ||
if: ${{ matrix.builder.name == 'CMake' }} | ||
uses: ashutoshvarma/setup-ninja@master | ||
|
||
- name: '[TEMP] (CMake Mac) remove preexisting files' | ||
if: ${{ matrix.builder.name == 'CMake' && (matrix.platforms.platform == 'macos' || matrix.platforms.platform == 'ios') }} | ||
uses: JesseTG/[email protected] | ||
with: | ||
path: test/project/bin | ||
|
||
- name: Generate godot-cpp sources only | ||
run: | | ||
scons platform=${{ matrix.platform }} verbose=yes build_library=no ${{ matrix.flags }} | ||
scons -c | ||
run: ${{ format(matrix.builder.generate_sources, matrix.platforms.flags[matrix.builder.name]) }} | ||
|
||
- name: Build godot-cpp (debug) | ||
run: | | ||
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }} | ||
run: ${{ format(matrix.builder.build_godot_cpp_debug, matrix.platforms.flags[matrix.builder.name]) }} | ||
|
||
- name: Build test without rebuilding godot-cpp (debug) | ||
run: | | ||
cd test | ||
scons platform=${{ matrix.platform }} verbose=yes target=template_debug ${{ matrix.flags }} build_library=no | ||
run: ${{ format(matrix.builder.build_debug, matrix.platforms.flags[matrix.builder.name]) }} | ||
|
||
- name: Build test and godot-cpp (release) | ||
run: | | ||
cd test | ||
scons platform=${{ matrix.platform }} verbose=yes target=template_release ${{ matrix.flags }} | ||
run: ${{ format(matrix.builder.build_release, matrix.platforms.flags[matrix.builder.name]) }} | ||
|
||
- name: Download latest Godot artifacts | ||
uses: dsnopek/action-download-artifact@1322f74e2dac9feed2ee76a32d9ae1ca3b4cf4e9 | ||
if: ${{ matrix.run-tests }} | ||
if: ${{ matrix.platforms.run-tests }} | ||
with: | ||
repo: godotengine/godot | ||
branch: master | ||
|
@@ -167,7 +245,7 @@ jobs: | |
path: godot-artifacts | ||
|
||
- name: Run tests | ||
if: ${{ matrix.run-tests }} | ||
if: ${{ matrix.platforms.run-tests }} | ||
run: | | ||
chmod +x ./godot-artifacts/godot.linuxbsd.editor.x86_64.mono | ||
./godot-artifacts/godot.linuxbsd.editor.x86_64.mono --headless --version | ||
|
@@ -179,73 +257,7 @@ jobs: | |
- name: Upload artifact | ||
uses: actions/upload-artifact@v3 | ||
with: | ||
name: ${{ matrix.artifact-name }} | ||
path: ${{ matrix.artifact-path }} | ||
name: ${{ matrix.platforms.artifact-name }}-${{ matrix.builder.name }} | ||
path: ${{ matrix.platforms.artifact-path[matrix.builder.name] }} | ||
if-no-files-found: error | ||
|
||
linux-cmake: | ||
name: 🐧 Build (Linux, GCC, CMake) | ||
runs-on: ubuntu-20.04 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
submodules: recursive | ||
|
||
- name: Install dependencies | ||
run: | | ||
sudo apt-get update -qq | ||
sudo apt-get install -qqq build-essential pkg-config cmake | ||
- name: Build godot-cpp | ||
run: | | ||
cmake -DCMAKE_BUILD_TYPE=Release . | ||
make -j $(nproc) VERBOSE=1 | ||
- name: Build test GDExtension library | ||
run: | | ||
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." . | ||
make -j $(nproc) VERBOSE=1 | ||
linux-cmake-ninja: | ||
name: 🐧 Build (Linux, GCC, CMake Ninja) | ||
runs-on: ubuntu-20.04 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
submodules: recursive | ||
|
||
- name: Install dependencies | ||
run: | | ||
sudo apt-get update -qq | ||
sudo apt-get install -qqq build-essential pkg-config cmake ninja-build | ||
- name: Build godot-cpp | ||
run: | | ||
cmake -DCMAKE_BUILD_TYPE=Release -GNinja . | ||
cmake --build . -j $(nproc) --verbose | ||
- name: Build test GDExtension library | ||
run: | | ||
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -GNinja . | ||
cmake --build . -j $(nproc) --verbose | ||
windows-msvc-cmake: | ||
name: 🏁 Build (Windows, MSVC, CMake) | ||
runs-on: windows-2019 | ||
steps: | ||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
submodules: recursive | ||
|
||
- name: Build godot-cpp | ||
run: | | ||
cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 16 2019" . | ||
cmake --build . --verbose | ||
- name: Build test GDExtension library | ||
run: | | ||
cd test && cmake -DCMAKE_BUILD_TYPE=Release -DGODOT_HEADERS_PATH="../godot-headers" -DCPP_BINDINGS_PATH=".." -G"Visual Studio 16 2019" . | ||
cmake --build . --verbose |