[Chore] Instant Dismount on Recall (+ remove unused imports) #40
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Title says it all really, at the moment when you recall a pokemon that you're actively riding currently you only dismount it once it's fully in the ball, which is... odd, to say the least. There is a similar issue where you can mount the pokemon before it's fully been called out of the pokeball but that's its own issue.
This PR just makes it so when you begin recalling a pokemon you immediately dismount it.
I also just removed unused imports from various files cause why not :P