Skip to content

Releases: InsanityBringer/Descent2Workshop

Descent 2 Workshop - v0.2.0

10 Dec 23:24
Compare
Choose a tag to compare

Minor update. Adds resampling options for sounds.
The blender example models and import script are included in this archive.

Descent 2 Workshop - v0.1.0

09 Aug 21:23
Compare
Choose a tag to compare

Things that are working:

  • HAM editing
  • PIG editing
  • HOG editing and creation
  • POG editing and creation
  • SND editing and creation
  • V-HAM viewing
  • POF exporting from Blender. The importer script is included in the Blender directory in the archive, as well as sample data.
  • Creation of BSP trees for models (needs further optimization, though)

Things that are mostly working:

  • HXM editing and creation
  • Sound importing (only supports 8-bit WAVs with specific sample rates)
  • Undo and redo while editing files

Things that are not currently working:

  • V-HAM editing and creation. (I recommend just editing DESCENT2.HAM)

Known problems:

  • It is impossible to assign an animated texture to a model in a HXM file that isn't used by a model in the HAM file. There is no warning about this, so data can be lost.
  • Animation and gun data can be lost if a model is orphaned. (not used by any robots)
  • You cannot currently delete elements in a HXM file.
  • Documentation is lacking. Most information about making models for Descent is included in the individual sample .blend files.