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Merge remote-tracking branch 'darkademic/dev'
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Inq8 committed Jun 23, 2024
2 parents f841b2f + 3f66850 commit ff318e3
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Showing 5 changed files with 18 additions and 11 deletions.
2 changes: 1 addition & 1 deletion mods/ca/chrome/tooltips.yaml
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Expand Up @@ -49,7 +49,7 @@ Background@BUTTON_TOOLTIP:
X: 7
Y: 28
Height: 12
Font: TinyBold
Font: Small
VAlign: Top

Background@BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP:
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4 changes: 2 additions & 2 deletions mods/ca/languages/rules/en.ftl
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Expand Up @@ -36,12 +36,12 @@ checkbox-fast-regrowth =
dropdown-queuetype =
.label = Production Type
.description = Single-Queue = One queue per production category\n\nMulti-Queue = One queue per production structure (upgrades remain single-queue)\n\nMulti-Queue Scaled = Multi-Queue, but where additional production structures have increased cost\n (which can be reduced via building T2/T3 structures), and structures remain single-queue
.description = Single-Queue:\n • TD / RA1 / TS / RA2 style\n • One queue per production type\n • Units created at primary building\n\nMulti-Queue:\n • C&C3 / RA3 style\n • One queue per production structure\n • Upgrades remain single-queue\n\nCompetitive:\n • Multi-Queue for units\n • Single-Queue for structures & upgrades\n • Multiple production structures of the same type have increased cost,\n which is reduced after building radar/tech center
options-queuetype =
.singlequeue = Single-Queue
.multiqueuefull = Multi-Queue
.multiqueuescaled = Multi-Queue Scaled
.multiqueuescaled = Competitive
## World
options-starting-units =
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6 changes: 3 additions & 3 deletions mods/ca/rules/defaults.yaml
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Expand Up @@ -4254,9 +4254,6 @@
GrantConditionOnPrerequisite@MQS:
Condition: global-multiqueue
Prerequisites: global.multiqueuescaled
GrantConditionOnPrerequisite@MQF2:
Condition: global-multiqueuefull
Prerequisites: global.multiqueuefull

^ProductionOptimizer1:
ProvidesPrerequisite@ProductionOptimizer1:
Expand Down Expand Up @@ -4329,6 +4326,9 @@
ProductionType: DefenseMQ
Color: 8A8A8A
RequiresCondition: global-multiqueuefull
GrantConditionOnPrerequisite@MQF2:
Condition: global-multiqueuefull
Prerequisites: global.multiqueuefull

^ProducesInfantry:
Inherits@QUEUEUPDATER: ^QueueUpdater
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6 changes: 3 additions & 3 deletions mods/ca/rules/infantry.yaml
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Expand Up @@ -4460,7 +4460,7 @@ ZTRP:
Queue: InfantrySQ, InfantryMQ
BuildAtProductionType: Soldier
BuildPaletteOrder: 150
Prerequisites: ~pyle, gtek, bomb2.strat. ~techlevel.high
Prerequisites: ~pyle, gtek, bombard2.strat, ~bombard.strat, ~techlevel.high
Description: Elite infantry armed with a railgun and equipped\n with a jump pack.
IconPalette: chrometd
TooltipExtras:
Expand Down Expand Up @@ -4553,7 +4553,7 @@ ZTRP:
ZRAI:
Inherits: ZTRP
Buildable:
Prerequisites: ~pyle, gtek, seek2.strat, ~techlevel.high
Prerequisites: ~pyle, gtek, seek2.strat, ~seek.strat, ~techlevel.high
Description: Elite infantry armed with a sonic grenade launcher\n and equipped with a jump pack.
BuildPaletteOrder: 151
Tooltip:
Expand All @@ -4578,7 +4578,7 @@ ZRAI:
ZDEF:
Inherits: ZTRP
Buildable:
Prerequisites: ~pyle, gtek, hold2.strat, ~techlevel.high
Prerequisites: ~pyle, gtek, hold2.strat, ~hold.strat, ~techlevel.high
Description: Elite infantry armed with an ion rifle\n and an ability which shields nearby infantry.
BuildPaletteOrder: 152
Tooltip:
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11 changes: 9 additions & 2 deletions mods/ca/rules/vehicles.yaml
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Expand Up @@ -5439,7 +5439,7 @@ TRPC:
Description: Tough infantry transport pre-loaded with infantry.
TooltipExtras:
Weaknesses: • Unarmed
Attributes: • Empowers nearby basic infantry\n• Heals all nearby infantry
Attributes: • Empowers nearby basic infantry\n• Heals all nearby infantry\n• Detects cloaked units and mines
Valued:
Cost: 1500
Tooltip:
Expand Down Expand Up @@ -5517,7 +5517,14 @@ TRPC:
GivesExperienceCA:
ActorExperienceModifier: 2000
PlayerExperienceModifier: 0
-GrantConditionOnPrerequisite@GLOBALBOUNTY:
DetectCloaked:
Range: 6c0
DetectionTypes: Cloak, Thief, AirCloak
RequiresCondition: !(empdisable || being-warped)
DetectCloaked@Mines:
Range: 4c0
DetectionTypes: Mine
RequiresCondition: !(empdisable || being-warped)
GivesBounty:
Percentage: 2
Voiced:
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