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Add spy for AI
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dnqbob committed Sep 12, 2023
1 parent bac2690 commit 1a79cd2
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Showing 2 changed files with 35 additions and 5 deletions.
37 changes: 32 additions & 5 deletions mods/ca/rules/ai.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1861,7 +1861,7 @@ Player:
SquadSize: 25
SquadSizeRandomBonus: 11
AirUnitsTypes: heli, harr, hind, yak, mig, suk, suk.upg, kiro, orca, a10, orcb, auro, apch, venm, rah, scrn, stmr, enrv, mshp
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk, spy
NavalUnitsTypes: ss,msub,dd,ca,lst,pt,dd2,pt2,ss2,isub,sb,seas
NavalProductionTypes: syrd, spen, syrd.gdi, spen.nod
ConstructionYardTypes: fact,afac,sfac
Expand Down Expand Up @@ -1937,6 +1937,7 @@ Player:
s3: 40
s4: 15
s6: 5
spy: 2
u3.squad: 40
rmbc: 15
enli: 10
Expand Down Expand Up @@ -2105,6 +2106,7 @@ Player:
e6: 1
n6: 1
s6: 1
spy: 2
u3.squad: 2
seal: 5
mech: 3
Expand Down Expand Up @@ -2134,7 +2136,7 @@ Player:
SquadSize: 22
SquadSizeRandomBonus: 9
AirUnitsTypes: heli, harr, hind, yak, mig, suk, suk.upg, kiro, orca, a10, orcb, auro, apch, venm, rah, scrn, stmr, enrv, mshp
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk, spy
NavalUnitsTypes: ss,msub,dd,ca,lst,pt,dd2,pt2,ss2,isub,sb,seas
NavalProductionTypes: syrd, spen, syrd.gdi, spen.nod
ConstructionYardTypes: fact,afac,sfac
Expand Down Expand Up @@ -2210,6 +2212,7 @@ Player:
s3: 40
s4: 15
s6: 5
spy: 2
u3.squad: 40
rmbc: 15
enli: 10
Expand Down Expand Up @@ -2377,6 +2380,7 @@ Player:
e6: 1
n6: 1
s6: 1
spy: 2
u3.squad: 2
seal: 5
mech: 3
Expand Down Expand Up @@ -2406,7 +2410,7 @@ Player:
SquadSize: 18
SquadSizeRandomBonus: 8
AirUnitsTypes: heli, harr, hind, yak, mig, suk, suk.upg, kiro, orca, a10, orcb, auro, apch, venm, rah, scrn, stmr, enrv, mshp
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk, spy
NavalUnitsTypes: ss,msub,dd,ca,lst,pt,pt2,ss2,dd2,isub,sb,seas
ConstructionYardTypes: fact,afac,sfac
StaticAntiAirTypes: agun, sam, nsam, cram, shar
Expand Down Expand Up @@ -2452,6 +2456,7 @@ Player:
s3: 40
s4: 15
s6: 5
spy: 2
u3.squad: 40
rmbc: 15
enli: 10
Expand Down Expand Up @@ -2613,6 +2618,7 @@ Player:
e6: 1
n6: 1
s6: 1
spy: 2
u3.squad: 2
seal: 5
mech: 3
Expand Down Expand Up @@ -2642,7 +2648,7 @@ Player:
SquadSize: 14
SquadSizeRandomBonus: 5
AirUnitsTypes: heli, harr, hind, yak, mig, suk, suk.upg, kiro, orca, a10, orcb, auro, apch, venm, rah, scrn, stmr, enrv, mshp
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk, spy
NavalUnitsTypes: ss,msub,dd,ca,lst,pt,pt2,ss2,dd2,isub,sb,seas
ConstructionYardTypes: fact,afac,sfac
StaticAntiAirTypes: agun, sam, nsam, cram, shar
Expand Down Expand Up @@ -2688,6 +2694,7 @@ Player:
s3: 40
s4: 15
s6: 5
spy: 2
u3.squad: 40
rmbc: 15
enli: 10
Expand Down Expand Up @@ -2849,6 +2856,7 @@ Player:
e6: 1
n6: 1
s6: 1
spy: 2
u3.squad: 2
seal: 5
mech: 3
Expand All @@ -2875,7 +2883,7 @@ Player:
MinimumAttackForceDelay: 25
SquadSize: 1
AirUnitsTypes: heli, harr, hind, yak, mig, suk, suk.upg, kiro, orca, a10, orcb, auro, apch, venm, rah, scrn, stmr, enrv, mshp
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk
ExcludeFromSquadsTypes: harv, harv.td, harv.scrin, harv.chrono, mcv, amcv, smcv, dog, e6, n6, s6, badr, badr.bomber, badr.cbomber, badr.nbomber, badr.mbomber, b2b, p51, tran.paradrop, halo.paradrop, nhaw.paradrop, u2, smig, a10.bomber, c17, c17.cargo, c17.clustermines, c17.xo, galx, uav, ocar.reinforce, ocar.xo, ocar.pod, horn, yf23.bomber, pod, pod2, pod3, buzz, buzz.ai, mspk, dtrk, ttrk, qtnk, spy
NavalUnitsTypes: ss,msub,dd,ca,lst,pt,pt2,dd2,ss2,isub,sb,seas
ConstructionYardTypes: fact,afac,sfac
StaticAntiAirTypes: agun, sam, nsam, cram, shar
Expand Down Expand Up @@ -2908,6 +2916,7 @@ Player:
s3: 40
s4: 15
s6: 5
spy: 2
u3.squad: 40
rmbc: 15
enli: 10
Expand Down Expand Up @@ -2974,3 +2983,21 @@ Player:
AttackOrderName: DetonateAttack
TargetLocation: true

GrantConditionOnPrerequisite@Disguisespy:
Condition: disguise-first
Prerequisites: disguise.first
SendUnitToAttackBotModule@Disguisespy:
RequiresCondition: (enable-brutal-ai || enable-vhard-ai || enable-hard-ai || enable-normal-ai || enable-easy-ai || enable-naval-ai) && disguise-first
ActorTypesAndAttackDesire:
spy: 100
AttackOrderName: Disguise
ValidTargets: Disguise
AttackDistance: Random
SendUnitToAttackBotModule@Sendspy:
RequiresCondition: (enable-brutal-ai || enable-vhard-ai || enable-hard-ai || enable-normal-ai || enable-easy-ai || enable-naval-ai) && !disguise-first
ActorTypesAndAttackDesire:
spy: 100
AttackOrderName: Infiltrate
ValidTargets: SpyInfiltrate
InvalidTargets: WaterActor
AttackDistance: Random
3 changes: 3 additions & 0 deletions mods/ca/rules/infantry.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -737,6 +737,9 @@ SPY:
Targetable:
TargetTypes: Ground, Infantry, Disguise, ChaosImmune
-Targetable@HERO:
ProvidesPrerequisite@bot-control:
Prerequisite: disguise.first
RequiresCondition: !disguise

E7:
Inherits: ^Soldier
Expand Down

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