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Cortex 10.4.7.0

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@johnhaddon johnhaddon released this 29 Mar 08:33
· 74 commits to RB-10.4 since this release

Improvements

  • IECoreGL::PointsPrimitive : Added renderUsesGLPoints() method (#1347).
  • IECoreGL::CurvesPrimitive : Added renderUsesGLLines() method (#1347).
  • StringAlgo : Added concat() and toInt() methods (#1343).
  • IECoreScene::ShaderNetworkAlgo (#1343) :
    • Added convertToOSLConventions(), expandSplines() and collapseSplines().
    • Deprecated convertOSLComponentConnections(), expandSplineParameters() and collapseSplineParameters().
  • USDScene : Added support for roundtripping connections to SplineData parameters.

Fixes

  • IECoreUSD::PrimitiveAlgo (#1346) :
    • Fixed reading of primitives containing primvars:normals. These are now correctly loaded as a primitive variable called N, taking precedence over the UsdGeomPointBased normals attribute.
    • Fixed writing of indexed normals so that the indexing is retained on load. Note that this means that normals are now always written as primvars:normals and never via the UsdGeomPointBased normals attribute.