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ImGdevel/README.md

Hi there, I'm S.H. WOO! πŸ‘‹

λ„€νŠΈμ›Œν¬ 및 μ„œλ²„ κ°œλ°œμ— 관심을 κ°€μ§€κ³  μžˆλŠ” λ°±μ—”λ“œ κ°œλ°œμžμž…λ‹ˆλ‹€.
RESTful API와 μ†ŒμΌ“ ν”„λ‘œκ·Έλž˜λ°μ„ μ€‘μ‹¬μœΌλ‘œ ν™•μž₯ κ°€λŠ₯ν•˜κ³  μ΅œμ ν™”λœ μ„œλ²„ μ•„ν‚€ν…μ²˜ ꡬ좕을 λͺ©ν‘œλ‘œ ν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€.


πŸ›  Skill Stack



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  1. TOONPICK/TOONPICK-backend TOONPICK/TOONPICK-backend Public

    μ›Ήνˆ° μΆ”μ²œ ν”Œλž«νΌ [TOONPICK] - backend

    Java 1

  2. TOONPICK/TOONPICK-frontend TOONPICK/TOONPICK-frontend Public

    μ›Ήνˆ° μΆ”μ²œ ν”Œλž«νΌ [TOONPICK]의 frontend (WEB) Repository

    TypeScript

  3. ProjectVG/LLM-Server ProjectVG/LLM-Server Public

    llm μ„œλΉ™ μ„œλ²„

    Python

  4. Real-time-Streaming-Filter Real-time-Streaming-Filter Public

    Real-time Streaming Content Filtering Program / μ‹€μ‹œκ°„ 슀트리밍 λͺ¨μžμ΄ν¬ 및 μ½˜ν…μΈ  필터링 ν”„λ‘œκ·Έλž¨

    Python 4

  5. Socket-Server-Framework Socket-Server-Framework Public

    κ³ μ„±λŠ₯ λ²”μš© μ†ŒμΌ“ μ„œλ²„ ν”„λ ˆμž„μ›Œν¬ / High-performance general-purpose socket server framework ( TCP/UDP support, asynchronous I/O, thread pool, extensible architecture)

    C++ 1

  6. VNGameModule VNGameModule Public

    Unity Tools : VisualNovel Game 개발 λͺ¨λ“ˆ

    C# 1