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Describe the bug
I'm starting a 3DS translation project which is an English translation for Kenka Bancho 6. I don't have a lot of the know on 3ds hacking knowledge, I've been have trouble trying to insert my custom English logo into this game's title screen. I've been successful in replacing the game's copyright screen and some menu Icons but I'm stuped on why the game keeps hardlocking whenever I try and insert my logo.
To Reproduce
Steps to reproduce the behavior:
(logo_kb6.bflim) replace original logo with custom logo
save the file and replace original file
add file to citra mods folder
After intro cutscene, game black screens and harlocks
Expected behavior
The custom logo would without issue
Desktop (please complete the following information):
Please do not open issues here anymore. As the main page describes, this project reached its last iteration and you should switch to Kuriimu2. If the problem exists in Kuriimu2 as well, create an issue there and close this one.
Describe the bug
I'm starting a 3DS translation project which is an English translation for Kenka Bancho 6. I don't have a lot of the know on 3ds hacking knowledge, I've been have trouble trying to insert my custom English logo into this game's title screen. I've been successful in replacing the game's copyright screen and some menu Icons but I'm stuped on why the game keeps hardlocking whenever I try and insert my logo.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The custom logo would without issue
Desktop (please complete the following information):
Additional context
00040000000F4F00\menu\title
^title.zdp
^titleUpper.zdp
^logo.arc
anim (folder)
^logo_act_00.bflan
blyt (folder)
^logo.bflyt
timg (folder)
^logo_kb6.bflim (Game title screen logo)
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