THIS REPOSITORY HAS BEEN DEPRECATED IN FAVOR OF REACT-LUA
npm i @rbxts/roact-hooks
For the constructor, you should pass in the Roact you are using, since can't combine multiple versions of Roact together.
Returns a function that can be used to create a new Roact component with hooks. An optional object can be passed in. The following are the valid keys that can be used, and what they do.
Refers to the name used in debugging. If it is not passed, it'll use the function name of what was passed in.
Defines if the component will be either a Component
or a PureComponent
.
Provides a mechanism for verifying inputs passed into the component.
ClickCounter.tsx
import Roact from "@rbxts/roact";
import Hooks from "@rbxts/roact-hooks";
const ClickCounter: Hooks.FC = (_props, { useState }) => {
const [counter, setCounter] = useState(0);
return (
<textbutton
Text={tostring(counter)}
TextSize={18}
Position={new UDim2(0.5, -100, 0.5, -25)}
Size={UDim2.fromOffset(200, 50)}
Event={{ MouseButton1Click: () => setCounter(counter + 1) }}
/>
);
};
export = new Hooks(Roact)(ClickCounter);
PrintsOnClick.tsx
interface Props {
buttonText: string;
printMessage: string;
}
const PrintsOnClick: Hooks.FC<Props> = (props, { useCallback }) => {
const doPrint = useCallback(() => {
print(props.printMessage);
});
return (
<textbutton
Size={UDim2.fromScale(0.5, 0.5)}
Text={props.buttonText}
Event={{ Activated: () => doPrint() }}
/>
);
};
export = new Hooks(Roact)(PrintsOnClick, {
defaultProps: {
buttonText: "Click me...",
printMessage: "it was clicked!"
}
});
An alternative to useState
that uses a reducer rather than state directly. If you’re familiar with Rodux, you already know how this works.
Stepper.tsx
interface State {
count: number;
}
const enum Actions {
INCREMENT = "increment",
DECREMENT = "decrement",
}
const initialState: State = {
count: 0,
};
const reducer: Hooks.Reducer<State, Hooks.Action<Actions>> = (state, action) => {
switch(action.type) {
case Actions.INCREMENT:
return {
count: state.count + 1,
};
case Actions.DECREMENT:
return {
count: state.count - 1,
};
}
};
const Stepper: Hooks.FC = (_props, { useReducer }) => {
const [state, dispatch] = useReducer(reducer, initialState);
return (
<frame
BackgroundTransparency={1}
Size={UDim2.fromScale(1, 1)}
>
<uilistlayout
Key="UIListLayout"
FillDirection={Enum.FillDirection.Vertical}
Padding={new UDim(0, 5)}
SortOrder={Enum.SortOrder.LayoutOrder}
/>
<textlabel
Key="Counters"
BackgroundTransparency={1}
Font={Enum.Font.Code}
LayoutOrder = {1}
Size={new UDim2(1, 0, 0, 38)}
Text={tostring(state.count)}
TextColor3={new Color3(0, 1, 0)}
TextSize={32}
/>
<textbutton
Key="Increment"
BackgroundColor3={new Color3(0, 1, 0)}
Font={Enum.Font.Code}
LayoutOrder={2}
Size={new UDim2(1, 0, 0, 38)}
Text="Increment"
TextColor3={new Color3(1, 1, 1)}
TextScaled
Event={{
Activated: () => {
dispatch({
type: Actions.INCREMENT,
})
}
}}
/>
<textbutton
Key="Decrement"
BackgroundColor3={new Color3(1, 0, 0)}
Font={Enum.Font.Code}
LayoutOrder={3}
Size={new UDim2(1, 0, 0, 38)}
Text="Decrement"
TextColor3={new Color3(1, 1, 1)}
TextScaled
Event={{
Activated: () => {
dispatch({
type: Actions.DECREMENT,
})
}
}}
/>
</frame>
);
};
export = new Hooks(Roact)(Stepper);
To create a custom hook all you need to do is to create a function, with its name starting with use
.
It may as well call other hooks.
hooks.ts
import ChatAPI, { Status } from "Server/ChatAPI";
export const useFriendStatus = (
friendID: number,
{ useState, useEffect }: CoreHooks
) => {
const [isOnline, setIsOnline] = useState(false);
useEffect(() => {
const handleStatusChange = (status: Status) => {
setIsOnline(status.isOnline);
}
ChatAPI.subscribeToFriendStatus(friendID, handleStatusChange);
return () => {
ChatAPI.unsubscribeFromFriendStatus(friendID, handleStatusChange);
};
});
return isOnline;
};
FriendListItem.tsx
import { useFriendStatus } from "./hooks.ts";
export interface FriendListItemProps {
name: string;
id: number;
}
const FriendListItem: Hooks.FC<FriendListItemProps> = (props, hooks) => {
const isOnline = useFriendStatus(props.id, hooks);
return (
<frame
Key={props.name}
Size={UDim2.fromOffset(320, 70)}
>
<textlabel
Key="Username"
BackgroundTransparency={1}
Size={new UDim2(1, -10, 1, 0)}
Text={props.name}
TextSize={14}
/>
<frame
Key="Status"
BackgroundColor3={
isOnline
? Color3.fromRGB(0, 191, 3)
: Color3.fromRGB(100, 100, 100)
}
BorderSizePixel={0}
Position={new UDim2(1, -10, 0, 0)}
Size={new UDim2(0, 10, 1, 0)}
/>
</frame>
);
}
export default new Hooks(Roact)(FriendListItem);
To get more in depth on how this works, check the original library's repository.
The defaultProps
property is intentionally excluded from the Hooks
class because TypeScript already have a shorthand syntax for assigning default properties. This can be achieved by destructuring your props
object and using =
to assign a default value to the chosen property.
interface Props {
hello: string;
world?: string;
}
const HelloWorld: Hooks.FC<Props> = (({ hello, world = ", World!" }, hooks) => {
return <textlabel Text={hello + world} />
});
export = new Hooks(Roact)(HelloWorld);
<HelloWorld hello="Hello" /> // Text will be "Hello, World!"
The Hooks
class doesn't necessarily need to be created for each new component, instead it can be stored in a variable and exported to be used by the components.
export const hooks = new Hooks(Roact);
// Some of the ViewportFrame props
interface ComponentProps {
ImageTransparency?: number;
LightDirection?: Vector3;
}
export const Viewport = hooks((props: ComponentProps, hooks) => {
return <viewportframe {...props} />;
});
// Or:
export const Viewport2 = hooks<ComponentProps>((props, hooks) => {
return <viewportframe {...props} />;
});
This library is licensed under the MPL-2.0 License. The original Roact-Hooks library's License can be found here.