Releases: HirziDevs/CCBG
Releases · HirziDevs/CCBG
v1.2.6
v1.2.5
v1.2.4
ChangeLogs
Added
- Run command when generated block is destroyed
- Customize Disable Generator Tag
- New Documentation
Changed
- Migrate to TypeScript and automated compile assets by @hexaaagon in #1
- Now particles appear in every corner of the block
- Fix custom block still spawning even though not enabled
- Separate Block Configuration for Cobblestone and Basalt Generator
- Use
playSound
instead of usingrunCommand
to play sound - Use
spawnParticle
instead of usingrunCommand
to spawn particle - Disable generator only when
playerBreak
,piston
orexplosion
is set to false
v1.2.3
ChangeLogs
Added
- Sounds
- Generator for specific players or tags
- Disable generator for specific players using
disableGenerator
tag - New Preview Image
- New Documentation
Changed
- Total chances are now based on the total chances from all block.chance or mob.chance.
- ReBalancing Default Netherite Custom Generator
- Fix some issues
v1.2.2
v1.2.1 (Re-Released)
ChangeLogs
Critical Bug Fix
- Generator does not generate blocks
Added
- Summon mobs!
- Check if player is using specific tools to break generator block
- Custom Generator Dimension
- Add waterlogged block to default custom generator
- Support waterlogged blocks for Custom Generator
- New default Custom Generator: Overwrite Cobblestone Generator
- Now Custom Generator can also check the under block
- Check if player gamemode is survival
- Add new documentation to README
Changed
- Fix if custom generator is disabled and the custom generator have a same geneator block like cobblestone or basalt, the custom blocks is not generate
- Fix only first block selected from blocks that have same chances
- Fix generator not working
- Fix default tool name does not include "minecraft:" and check if block is not destroyed or moved by a player
- Refactor Generator function to optimize block location access by storing block objects directly in the locations array
- Fix several typo
Removed
- Remove data modules from manifest.json
v1.2.0 (Broken)
ChangeLogs
Added
- Summon mobs!
- Check if player is using specific tools to break generator block
- Custom Generator Dimension
- Add waterlogged block to default custom generator
- Support waterlogged blocks for Custom Generator
- New default Custom Generator: Overwrite Cobblestone Generator
- Now Custom Generator can also check the under block
- Check if player gamemode is survival
- Add new documentation to README
Changed
- Fix if custom generator is disabled and the custom generator have a same geneator block like cobblestone or basalt, the custom blocks is not generate
- Fix only first block selected from blocks that have same chances
- Fix generator not working
- Fix default tool name does not include "minecraft:" and check if block is not destroyed or moved by a player
- Refactor Generator function to optimize block location access by storing block objects directly in the locations array
- Fix several typo
Removed
- Remove data modules from manifest.json
v1.1.2
v1.1.1
ChangeLogs
Added
- Support Waterlogged Block
- Configure Block Spawn Delay
- Information to Enable Beta APIs Experiment and Configure Block Delay added to README
More Information
Enable Beta APIs Experiment
CCBG are using Beta APIs to make the generator working, please enable it to make this addons works
New World Create/Edit Menu
Go to World Create/Edit Menu » Scroll Side Menu » Experiments Side Menu » Add-on Creators » Beta APIs
Old World Create/Edit Menu
Go to World Create/Edit Menu » Game Side Menu » Scroll » Experiments » Beta APIs
v1.1.0
ChangeLogs
Added
- Custom Generator
- More detailed README with information on using custom block from another add-on and custom generator
Changed
- Refactor to simplify block location checks and improve readability
- Change
name
toidentifier
in the block configuration, and set the total chances to 100
More Information
If you are using the old config, you must update from:
{ name: "BLOCK NAME", chance: 0.1 }
to
{ identifier: "BLOCK NAME", chance: 10 }