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HiIAmMoot committed Dec 22, 2017
1 parent 0b5029c commit 9d9764b
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18 changes: 16 additions & 2 deletions .gitignore
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*.a
*.lib

# Packages
*.7z
*.dmg
*.gz
*.iso
*.jar
*.rar
*.tar
*.zip

# Executables
*.exe
*.out
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*.VC.opendb

# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
*.png
*.tga
*.tps
*.bmp
*.psd
*.gif

# Binary Files
Binaries/*
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16 changes: 16 additions & 0 deletions Config/DefaultEditor.ini
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[UnrealEd.SimpleMap]
SimpleMapName=/Game/OracleProject/Maps/2DSideScrollerExampleMap

[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true

[/Script/UnrealEd.LevelEditor2DSettings]
bEnable2DWidget=True
bEnableSnapLayers=True
SnapAxis=Y
+SnapLayers=(Name="Foreground",Depth=100.000000)
+SnapLayers=(Name="Default",Depth=0.000000)
+SnapLayers=(Name="Background",Depth=-400.000000)
2 changes: 2 additions & 0 deletions Config/DefaultEditorPerProjectUserSettings.ini
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[ContentBrowser]
ContentBrowserTab1.SelectedPaths=/Game/2DSideScrollerBP
203 changes: 203 additions & 0 deletions Config/DefaultEngine.ini

Large diffs are not rendered by default.

3 changes: 3 additions & 0 deletions Config/DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=9656BCB84F4C138C4AC6AC8199D9D001
ProjectName=2D Side Scroller Game Blueprint Template
55 changes: 55 additions & 0 deletions Config/DefaultInput.ini
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[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
FOVScale=0.011110
DoubleClickTime=0.200000
bCaptureMouseOnLaunch=True
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
bDefaultViewportMouseLock=False
DefaultViewportMouseLockMode=LockOnCapture
+ActionMappings=(ActionName="PrimaryAction",Key=Z,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+ActionMappings=(ActionName="SecondaryAction",Key=X,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
+AxisMappings=(AxisName="MovingDown",Key=Up,Scale=-1.000000)
+AxisMappings=(AxisName="MovingRight",Key=Right,Scale=1.000000)
+AxisMappings=(AxisName="MovingDown",Key=Down,Scale=1.000000)
+AxisMappings=(AxisName="MovingRight",Key=Left,Scale=-1.000000)
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
DefaultTouchInterface=/Engine/MobileResources/HUD/LeftVirtualJoystickOnly.LeftVirtualJoystickOnly
ConsoleKey=None
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
+ConsoleKeys=`


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22 changes: 22 additions & 0 deletions Content/Assets/Sprites/SP_Seasons0.paper2dsprites
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{"frames": {

"LegendOfZelda-OracleOfSeasons-Holodrum(Spring).png":
{
"frame": {"x":0,"y":0,"w":512,"h":608},
"rotated": false,
"trimmed": false,
"spriteSourceSize": {"x":0,"y":0,"w":512,"h":608},
"sourceSize": {"w":512,"h":608},
"pivot": {"x":0.5,"y":0.5}
}},
"meta": {
"app": "http://www.codeandweb.com/texturepacker",
"version": "1.0",
"target": "paper2d",
"image": "T_sprites_seasons0.png",
"format": "RGBA8888",
"size": {"w":512,"h":608},
"scale": "1",
"smartupdate": "$TexturePacker:SmartUpdate:7b1826e5718e2453a904af72d5a7d37e:4e36d363c2448d8f1b69209a991f5327:e6d8c8ba1ff95f64567973ed6590117e$"
}
}
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13 changes: 13 additions & 0 deletions OracleProject.uproject
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{
"FileVersion": 3,
"EngineAssociation": "{F528A13B-4370-E1CB-AAC1-1E9E1E537014}",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "OracleProject",
"Type": "Runtime",
"LoadingPhase": "Default"
}
]
}
14 changes: 14 additions & 0 deletions Source/OracleProject.Target.cs
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// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;
using System.Collections.Generic;

public class OracleProjectTarget : TargetRules
{
public OracleProjectTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;

ExtraModuleNames.AddRange( new string[] { "OracleProject" } );
}
}
23 changes: 23 additions & 0 deletions Source/OracleProject/OracleProject.Build.cs
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// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;

public class OracleProject : ModuleRules
{
public OracleProject(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;

PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });

PrivateDependencyModuleNames.AddRange(new string[] { });

// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });

// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");

// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}
6 changes: 6 additions & 0 deletions Source/OracleProject/OracleProject.cpp
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// Fill out your copyright notice in the Description page of Project Settings.

#include "OracleProject.h"
#include "Modules/ModuleManager.h"

IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, OracleProject, "OracleProject" );
6 changes: 6 additions & 0 deletions Source/OracleProject/OracleProject.h
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// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"

7 changes: 7 additions & 0 deletions Source/OracleProject/OracleProjectGameModeBase.cpp
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// Fill out your copyright notice in the Description page of Project Settings.

#include "OracleProjectGameModeBase.h"




20 changes: 20 additions & 0 deletions Source/OracleProject/OracleProjectGameModeBase.h
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// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "OracleProjectGameModeBase.generated.h"

/**
*
*/
UCLASS()
class ORACLEPROJECT_API AOracleProjectGameModeBase : public AGameModeBase
{
GENERATED_BODY()




};
14 changes: 14 additions & 0 deletions Source/OracleProjectEditor.Target.cs
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// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;
using System.Collections.Generic;

public class OracleProjectEditorTarget : TargetRules
{
public OracleProjectEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;

ExtraModuleNames.AddRange( new string[] { "OracleProject" } );
}
}

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