The game
A ball bouncing around the world trying to accelerate forever to gain the most points in the crazy thing we call a world while staying in as big of a peice as possible.
It's a CommonLisp project powered by SBCL using Lipbuilders-SDL and OpenGL
We wanted to build a game, and we kinda like lisp. You can try it at home:
$ git clone https://github.com/HackingGibsons/ball-in-box.git
$ cd ball-in-box
$ make develop
$ sbcl --eval '(ql:quickload :ball-in-box)' \
--eval '(ball-in-box:ball-in-box)' \
--eval '(quit)'