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RFC: Deployer tooling #1531

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julianschuler opened this issue Dec 4, 2024 · 2 comments
Open

RFC: Deployer tooling #1531

julianschuler opened this issue Dec 4, 2024 · 2 comments

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@julianschuler
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Please add all your deployer tooling improvement ideas to this issue thread.

See #1479 for the initial issue.

@julianschuler julianschuler moved this to In Progress in Development Dec 4, 2024
@julianschuler julianschuler pinned this issue Dec 4, 2024
@oleflb
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oleflb commented Dec 10, 2024

The way I see this, the problem can be divided into different stages:

  • Pregame

    • A better way to communicate branches (idea: telegram bot)
    • A better way to communicate jersey number assignments (idea: telegram bot as well)
  • During Game

    • Keep Track of robot substitutions
    • Keep track of code and parameter changes
  • Post game

    • Common game branch naming scheme
    • Upload all replay data to a fixed location
    • Ideally the replay data should be self-describing, i.e. some reference to the code (currently we have the folder names for that)
    • probably out of scope for deployer tooling
      • automatic hulk_imagine application to all uploaded replay data for Long-term data preservation
      • some sort of web-based browser for replay data, allowing to quickly replay specific players from different matches

@schmidma
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Agreeing to ole, adding some additional ideas (also beyond the deployer role):

  • Pregame
    • communicating the status (not continuously asking "what is the current state, are you deploying, etc")
    • tooling in this phase can also be designing a process or communication strategies
  • During Game
    • central logging, all HULKs can add ideas, or observations to the log; probably requires a special agreed on format (e.g. timestamp, robot, kind of observation, etc...)
    • using the team communication monitor logs? (the only advantage: may be showing opponent robots)
  • Post Game
    • status of postgame progress
    • idea on code reference: shipping a source distribution with an upload

@oleflb oleflb moved this from In Progress to Open in Development Dec 18, 2024
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