Releases: HDest-Community/reusable-ammoboxes
Releases · HDest-Community/reusable-ammoboxes
v1.4.0
What's Changed
- FD empty shellboxes by @Underqualified-Gunman in #25
- Update Build Scripts by @UndeadZeratul in #27
- Update Build Scripts by @UndeadZeratul in #28
- Add Changelog by @UndeadZeratul in #29
- Directly check if CVars are valid rather than using a boolean by @dastrukar in #26
- Update Release PK3 Build Script by @UndeadZeratul in #30
- Add Spawn Replacer for RocketBox w/ H.E.A.T. round by @UndeadZeratul in #33
- Release v1.4.0 by @github-actions in #34
New Contributors
- @Underqualified-Gunman made their first contribution in #25
- @dastrukar made their first contribution in #26
- @github-actions made their first contribution in #34
Full Changelog: v1.3.2...v1.4.0
v1.3.2
What's Changed
- Allow Ammoboxes in Loadouts to be given as empty by @UndeadZeratul in #21
v1.3.1
- Refactor RemovedClasses CVARs by @UndeadZeratul in #23
v1.3.2
- Fix Snubnose Reolver reference by @UndeadZeratul in #24
Full Changelog: v1.2.1...v1.3.2
v1.3.1
What's Changed
- Allow Ammoboxes in Loadouts to be given as empty by @UndeadZeratul in #21
v1.3.1
- Refactor RemovedClasses CVARs by @UndeadZeratul in #23
Full Changelog: v1.2.1...v1.3.1
v1.3.0
What's Changed
- Allow Ammoboxes in Loadouts to be given as empty by @UndeadZeratul in #21
Full Changelog: v1.2.1...v1.3.0
v1.2.1
What's Changed
- Add reusable ammoboxes for .300 Savage, Birdshot Shells, and 7.62 Tokarev Rounds by @UndeadZeratul in #14
- Add more weapons to ammobox usages by @UndeadZeratul in #15
- Bugfixes & Project Cleanup by @UndeadZeratul in #16
- General Updating of SpawnHandler by @UndeadZeratul in #17
- Spawn Handler Enhancements by @UndeadZeratul in #18
v1.2.1
- Fix Backpack Spawn Pool Removal Logic by @UndeadZeratul in #20
Full Changelog: v1.1.2...v1.2.1
v1.2.0
What's Changed
- Add reusable ammoboxes for .300 Savage, Birdshot Shells, and 7.62 Tokarev Rounds by @UndeadZeratul in #14
- Add more weapons to ammobox usages by @UndeadZeratul in #15
- Bugfixes & Project Cleanup by @UndeadZeratul in #16
- General Updating of SpawnHandler by @UndeadZeratul in #17
- Spawn Handler Enhancements by @UndeadZeratul in #18
Full Changelog: v1.1.2...v1.2.0
v1.1.2
What's Changed
- Enhance Spawning Logic, Fix 4ga Boxes by @UndeadZeratul in #7
- Update .420 Frei .069 Bore Ammobox Sprites by @UndeadZeratul in #8
- Remove 12ga Shell Ammobox translation by @UndeadZeratul in #9
v1.1.1
- Fix 4ga Shell Box reference by @UndeadZeratul in #11
v1.1.2
- Fix 7.76 Ammobox Class by @UndeadZeratul in #12
Full Changelog: v1.0.2...v1.1.2
v1.1.1
What's Changed
- Enhance Spawning Logic, Fix 4ga Boxes by @UndeadZeratul in #7
- Update .420 Frei .069 Bore Ammobox Sprites by @UndeadZeratul in #8
- Remove 12ga Shell Ammobox translation by @UndeadZeratul in #9
v1.1.1
- Fix 4ga Shell Box reference by @UndeadZeratul in #11
Full Changelog: v1.0.2...v1.1.1
v1.1.0
What's Changed
- Enhance Spawning Logic, Fix 4ga Boxes by @UndeadZeratul in #7
- Update .420 Frei .069 Bore Ammobox Sprites by @UndeadZeratul in #8
- Remove 12ga Shell Ammobox translation by @UndeadZeratul in #9
Full Changelog: v1.0.2...v1.1.0
v1.0.2
What's Changed
- Release v1.0.2 by @UndeadZeratul in https://github.com/UndeadZeratul/reusable-ammoboxes/pull/3
- Fixed a few Empty Ammobox Sprite Offsets that didn't align with their full counterparts
Full Changelog: UndeadZeratul/reusable-ammoboxes@v1.0.1...v1.0.2