A yarn cloth rendering implemented by OpenGL. Final project for CS 6610 at University of Utah.
The yarn-level cloth models comes from http://www.cemyuksel.com/research/yarnmodels.
I generally use the BCC file for effective loading. Please refer to the original website to look up its specification.
[1] Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Steve Marschner, Stitch Meshes for Modeling Knitted Clothing with Yarn-level Detail, ACM Transactions on Graphics (Proceedings of SIGGRAPH 2012), 31, 3, 2012
[2] Kui Wu, Cem Yuksel, Real-time Fiber-level Cloth Rendering, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2017).
[3] (TODO)