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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="UTF-8"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<link rel="stylesheet" href="style.css"> | ||
<script src="main.js"></script> | ||
<title>Dark Mode Magic</title> | ||
</head> | ||
<body> | ||
<!-- design inspired by ttps://www.authkit.com/ --> | ||
<div class="header"> | ||
<h2><a href="https://codepen.io/RAFA3L" target="_blank" rel="noopener noreferrer">RAFA</a></h2> | ||
<div class="mid-spot" onclick="document.body.classList.toggle('gold');"></div> | ||
<button class="contact-btn"> | ||
<span class="glow"></span> | ||
<span class="contact-btn-content">Contact Us</span> | ||
</button> | ||
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<div class="spotlight"> | ||
<div></div> | ||
<div></div> | ||
<div></div> | ||
</div> | ||
</div> | ||
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<canvas id="particleCanvas"></canvas> | ||
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<div class="accent-lines"> | ||
<div> | ||
<div></div> | ||
<div></div> | ||
<div></div> | ||
<div></div> | ||
<div></div> | ||
</div> | ||
<div> | ||
<div></div> | ||
<div></div> | ||
<div></div> | ||
<div></div> | ||
</div> | ||
</div> | ||
<div class="heroSubP"> | ||
<p>Introducing</p> | ||
</div> | ||
<div class="hero"> | ||
<div class="heroT"> | ||
<h2>Neuroplanet</h2> | ||
<h2>Eclipx</h2> | ||
</div> | ||
</div> | ||
<p class="heroP">The world's best platform, <br> | ||
powered by Neuro-OS + React.</p> | ||
<div class="mountains"> | ||
<div></div> | ||
<div></div> | ||
<div></div> | ||
</div> | ||
<div class="hero-spacer"></div> | ||
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<div class="content-section"> | ||
<div class="content-acc"> | ||
<div></div> | ||
<div></div> | ||
</div> | ||
<p class="subt">Revolutionary by design</p> | ||
<h3 class="title">Harness. Empower.<br> | ||
Unmatched Versatility.</h3> | ||
<p class="subp">At the core lies our revolutionary framework, <br>ensuring adaptability across all application architectures.</p> | ||
</div> | ||
</body> | ||
</html> |
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const canvas = document.getElementById('particleCanvas'); | ||
const ctx = canvas.getContext('2d'); | ||
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// Initial canvas size | ||
canvas.width = window.innerWidth; | ||
canvas.height = window.innerHeight; | ||
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let particles = []; | ||
let particleCount = calculateParticleCount(); | ||
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class Particle { | ||
constructor() { | ||
this.reset(); | ||
this.y = Math.randm() * canvas.height; | ||
this.fadeDelay = Math.random() * 600 + 100; | ||
this.fadeStart = Date.now() + this.fadeDelay; | ||
this.fadingOut = false; | ||
} | ||
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reset() { | ||
this.x = Math.random() * canvas.width; | ||
this.y = Math.random() * canvas.height; | ||
this.speed = Math.random() / 5 + 0.1; | ||
this.opacity = 1; | ||
this.fadeDelay = Math.random() * 600 + 100; | ||
this.fadeStart = Date.now() + this.fadeDelay; | ||
this.fadingOut = false; | ||
} | ||
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update() { | ||
this.y -= this.speed; | ||
if (this.y < 0) { | ||
this.reset(); | ||
} | ||
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if (!this.fadingOut && Date.now() > this.fadeStart) { | ||
this.fadingOut = true; | ||
} | ||
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if (this.fadingOut) { | ||
this.opacity -= 0.008; | ||
if (this.opacity <= 0) { | ||
this.reset(); | ||
} | ||
} | ||
} | ||
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draw() { | ||
ctx.fillStyle = `rgba(${255 - (Math.random() * 255/2)}, 255, 255, ${this.opacity})`; | ||
ctx.fillRect(this.x, this.y, 0.4, Math.random() * 2 + 1); | ||
} | ||
} | ||
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function initParticles() { | ||
particles = []; | ||
for (let i = 0; i < particleCount; i++) { | ||
particles.push(new Particle()); | ||
} | ||
} | ||
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function animate() { | ||
ctx.clearRect(0, 0, canvas.width, canvas.height); | ||
particles.forEach(particle => { | ||
particle.update(); | ||
particle.draw(); | ||
}); | ||
requestAnimationFrame(animate); | ||
} | ||
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function calculateParticleCount() { | ||
return Math.floor((canvas.width * canvas.height) / 6000); | ||
} | ||
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function onResize() { | ||
canvas.width = window.innerWidth; | ||
canvas.height = window.innerHeight; | ||
particleCount = calculateParticleCount(); | ||
initParticles(); | ||
} | ||
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window.addEventListener('resize', onResize); | ||
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initParticles(); | ||
animate(); |
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