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@Grisgram Grisgram released this 07 Apr 17:20
· 244 commits to main since this release

April 24 - Update

  • I re-uploaded the release as we found a bug in GameMaker that had destroyed some sprite's .yy files.
  • No other changes, just make sure you update your project template again, if you downloaded it before April 24.

Release 2404

  • A fast-growing memory leak related to the UI controls has been fixed
  • Strong performance improvements on recursive UI designs
  • Several UI-related bug-fixes with control alignment and min-sizes, which have been partially ignored
  • A new class ExpensiveCache has been added, which can store/cache outcomes of expensive (in terms of cpu-load) functions for a set amount of frames
  • Watch for Window Resize is now disabled by default. For tool apps, enable it through the Game_Configuration script.
  • A rare savegame bug has been fixed, where some real/int values have been misinterpreted as being references

As always,
Have fun! Make Games!
Gris