2404
April 24 - Update
- I re-uploaded the release as we found a bug in GameMaker that had destroyed some sprite's
.yy
files. - No other changes, just make sure you update your project template again, if you downloaded it before April 24.
Release 2404
- A fast-growing memory leak related to the UI controls has been fixed
- Strong performance improvements on recursive UI designs
- Several UI-related bug-fixes with control alignment and min-sizes, which have been partially ignored
- A new class
ExpensiveCache
has been added, which can store/cache outcomes of expensive (in terms of cpu-load) functions for a set amount of frames - Watch for Window Resize is now disabled by default. For tool apps, enable it through the
Game_Configuration
script. - A rare savegame bug has been fixed, where some real/int values have been misinterpreted as being references
As always,
Have fun! Make Games!
Gris