2403.4 Parallax Scrolling & Data Binding
Featured object: The Eye
The Eye
has been with raptor since day 1, but with this release, it receives its own stage:
- It now has excellent support for parallax scrolling in your game, with any number of moving layers
- It is now fully documented in the wiki
DataBinding / PropertyBinding refined
This very young feature in raptor has gone through intense testing with thousands of active bindings and there have been some possible memory leaks and "dead" bindings around. All known issues are now fixed and the performance is great!
Read all about property binding in the wiki
As always,
Have fun! Make Games!
Yours, Gris