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Fixed a bug where, when switching players, it would show old config #179

Fixed a bug where, when switching players, it would show old config

Fixed a bug where, when switching players, it would show old config #179

Triggered via pull request November 3, 2024 09:55
Status Success
Total duration 0s
Artifacts 16

checks.yml

on: pull_request
Matrix: pr_build / build
Matrix: pr_build / build_macos
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72 warnings
pr_build / linux-arm64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-arm64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-arm64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-arm64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-arm64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-arm64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-arm64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-x64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / osx-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / osx-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / linux-x64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / linux-x64 (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / osx-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / osx-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / osx-x64 (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Release): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Debug): src/Ryujinx/UI/Views/Input/ControllerInputView.axaml.cs#L58
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
pr_build / macOS Universal (Debug)
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.

Artifacts

Produced during runtime
Name Size
ryujinx-Debug-1.2.0+67a618c-linux_arm64
33 MB
ryujinx-Debug-1.2.0+67a618c-linux_x64
33.7 MB
ryujinx-Debug-1.2.0+67a618c-macos_universal
72.1 MB
ryujinx-Debug-1.2.0+67a618c-win_x64
35.6 MB
ryujinx-Release-1.2.0+67a618c-linux_arm64
27.7 MB
ryujinx-Release-1.2.0+67a618c-linux_x64
28.4 MB
ryujinx-Release-1.2.0+67a618c-macos_universal
60.7 MB
ryujinx-Release-1.2.0+67a618c-win_x64
30.2 MB
sdl2-ryujinx-headless-Debug-1.2.0+67a618c-linux_arm64
19.4 MB
sdl2-ryujinx-headless-Debug-1.2.0+67a618c-linux_x64
20.1 MB
sdl2-ryujinx-headless-Debug-1.2.0+67a618c-macos_universal
44 MB
sdl2-ryujinx-headless-Debug-1.2.0+67a618c-win_x64
19.4 MB
sdl2-ryujinx-headless-Release-1.2.0+67a618c-linux_arm64
19.3 MB
sdl2-ryujinx-headless-Release-1.2.0+67a618c-linux_x64
19.9 MB
sdl2-ryujinx-headless-Release-1.2.0+67a618c-macos_universal
43.1 MB
sdl2-ryujinx-headless-Release-1.2.0+67a618c-win_x64
19.2 MB