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class_System
GodexBot edited this page Mar 15, 2021
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This file is automatically generated. To make changes, please edit the corresponding XML file in the doc_classes/ folder instead.
Scripting API: Please edit XML with descriptions.
enum Mutability:
- IMMUTABLE = 0
- MUTABLE = 1
- void _prepare ( ) |virtual|
- int get_current_entity_id ( ) |const|
- int get_system_id ( ) |const|
- void maybe_component ( int component_id, Mutability mutability )
- void with_component ( int component_id, Mutability mutability )
- void with_databag ( int databag_id, Mutability mutability )
- void with_storage ( int component_id )
- void not_component ( int component_id )
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