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Andrea Catania edited this page Jan 13, 2021
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Godex is a Godot Engine Entity Component System module.
Shortened as ECS, the Entity Component System is an architectural design pattern that allow to organize the data in a way so that the workload can be split into small and easy programs.
Here, a really useful FAQ that explains more about it: https://github.com/SanderMertens/ecs-faq
Please check the section Compiling to know how to compile it. Then you can check page How to create a Godex project to get start with it.
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