GladLive is network session service comparable to Xboxlive or Steam.
GladLive.ProfileService.ASP provides a web scalable profile webservice/web-api for the GladLive distributed network and preforms the role by providing:
- Hello Implementation
- Services Profile Queries
- Implemented GladLive.Payload.Profile RequestControllers
- Equipped to handle JWT authorization for elevated requests
- Web and cloud ready
GladLive.PatchingService.ASP: https://github.com/GladLive/GladLive.PatchingService.ASP
GladLive.ProfileService.ASP: https://github.com/GladLive/GladLive.ProfileService.ASP
GladLive.AuthService.ASP: https://github.com/GladLive/GladLive.AuthService.ASP
To use this project you'll first need a couple of things:
- Visual Studio 2015 RC 3
- ASP Core VS Tools
- Dotnet SDK
- Add Nuget Feed https://www.myget.org/F/hellokitty/api/v2 in VS (Options -> NuGet -> Package Sources)
Requests are serviced either by JSON in web or with GladNet2 API using protobuf. Controllers share functionality for servicing both web and game requests.
Requests that require authentication should contain the GladLive JWT in the Authorization header.
(CD will be setup in the future; will not be available on NuGet)
##Tests
||Debug x86|Debug x64|Release x86|Release x64| |:--:|:--:|:--:|:--:|:--:|:--:| |master| N/A | N/A | N/A | | |dev| N/A | N/A | N/A | |
(Done locally)
##Licensing
This project is licensed under the MIT license with the additional requirement of adding the GladLive splashscreen to your product.