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Fix EasyRPG#608, hang in battles in Monigote Fantasy
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Ghabry committed Dec 15, 2015
1 parent 555a0b8 commit 661ced0
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/sprite_battler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,7 @@ void Sprite_Battler::Update() {
// Animations for monster
if (anim_state == AnimationState_Idle) {
SetOpacity(255);
idling = true;
}
else if (anim_state == AnimationState_Dead) {
if (fade_out > 0) {
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