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Created 2.2 branch for adding Linux support
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Matthew Barbour authored and Matthew Barbour committed Feb 23, 2013
1 parent f8353bd commit 9da9527
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Showing 5 changed files with 522 additions and 8 deletions.
7 changes: 3 additions & 4 deletions GameSave.Info.csproj
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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GameSaveInfo</RootNamespace>
<AssemblyName>GameSave.Info</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<ReleaseVersion>1.1.0</ReleaseVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
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<ItemGroup>
<None Include="GameSave.Info.snk" />
<EmbeddedResource Include="GameSaveInfo20.xsd" />
<EmbeddedResource Include="GameSaveInfo22.xsd" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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4 changes: 3 additions & 1 deletion GameSaveInfo20.xsd
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Expand Up @@ -87,9 +87,11 @@
<xs:enumeration value="commonapplicationdata"/>
<xs:enumeration value="drive"/>
<xs:enumeration value="flashshared" />
<xs:enumeration value="home" />
<xs:enumeration value="installlocation"/>
<xs:enumeration value="localappdata"/>
<xs:enumeration value="public"/>
<xs:enumeration value="root"/>
<xs:enumeration value="savedgames"/>
<xs:enumeration value="steamuser"/>
<xs:enumeration value="steamcommon"/>
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<xs:attribute name="minorVersion" use="required">
<xs:simpleType>
<xs:restriction base="xs:integer" >
<xs:pattern value="0"/>
<xs:pattern value="2"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
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