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Releases: GameAnalytics/GA-SDK-UNITY

7.10.4

05 Feb 09:36
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v7.10.4 - Analytics SDK Release
Bug Fixes:

  • Resolved an issue with retrieving user ID on Win32, macOS, and Android platforms.
  • Fixed compatibility issue with tvOS platform.
  • Repaired Max SDK integration for seamless functionality.

Improvements:

  • Addressed warning related to unsupported platforms.

Code Cleanup:

  • Removed unused variables for improved code quality and performance.

Full Changelog: 7.10.3...7.10.4

7.10.3

24 Oct 13:45
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Release Notes:

Major:
removed user sign-up form
updated login requests
update game and organization requests

Minor:
updated GATool links
updated documentation links
improved debug logging

Full Changelog: 7.10.2...7.10.3

7.10.2

20 Sep 12:50
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  • fixed legacy FPS warning if events were sent before sdk was initialized
  • fixed webgl string marshaling bug

7.10.0

26 Jul 13:45
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  • added checks to safely upgrade from 7.6.0 , 7.6.1, 7.7.0 without having any impact on metrics for Android
  • fixed impression callback json for Digital Turbine
  • removed deprecated functions from webgl
  • fixed warnings for android

7.10.0-beta

28 May 13:31
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  • added checks to safely upgrade from 7.6.0 , 7.6.1, 7.7.0 without having any impact on metrics for Android
  • fixed impression callback json for Digital Turbine

7.9.1

25 Apr 15:03
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  • consent status is now tracked correctly on iOS
  • bug fix for fps tracking on iOS
  • updated ironsource impression listener

7.9.0

02 Apr 12:31
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  • added the iOS Privacy Manifest
  • fixed app boot time measurement for Android & iOS

7.8.0

25 Mar 11:20
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  • added optional session performance metrics collection
  • added optional app boot-time metric collection
  • fixed a warning when submitting FPS before initializing the SDK
  • added ad event support for webgl

7.7.2

25 Mar 11:21
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  • added optional external user id
  • increased resource currency limit from 20 to 50

7.7.1

25 Mar 11:22
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  • fixed a bug in the android user-id generation