Client-side runtime patches to alter the client's behaviour.
- EmuTarkov.Common: utilities used across modules.
- EmuTarkov.Core: required patches for the game to run.
- EmuTarkov.SinglePlayer: simulating online game offline.
All dependencies are provided, no additional setup required.
- Visual Studio -> menubar -> rebuild.
- Copy-paste
Shared/Nlog.config.nlog
intoBuild/<Configuration>/
. - Copy-paste
Shared/References/Assembly-CSharp.dll
intoBuild/<Configuration>/
.
- Follow the build instructions
- Copy-paste all files inside
Build/<Configuration>/
intoEscapeFromTarkov_Data/Managed/
, overwrite when prompted.
- stx09: almost all the patches
- craik: almost all the patches
- InNoHurryToCode: initial code + refactoring into modules