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Stochastic Screen Space Reflections (SSSR) is a highly optimized hierarchical screen space traversal kernel for reflections. To support glossy reflections the ray directions are randomly jittered and the result ist denoised to provide a temporally and spatially stable image. This directory contains the source code for SSSR as well as a sample demonstrating usage and integration of the library. The directory structure is as follows:
- ffx-sssr contains the SSSR library
- sample contains the SSSR sample
You can find the binaries for FidelityFX SSSR in the release section on GitHub.