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My Personal Collection of Quick Code and Setup For Quick Unity Prototyping

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GDAsim/UnityQuickCodeSetup

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I keep Quick Reusable Scene Assets & Scripts that are highly reusable for quick setup of future unity projects

Camera

CameraObjectFitter

Script to fit Object to Camera regardless of size

CameraViewportSplitter

Script to update Camera Viewport Rect based on a Grid Input

DebugTools

DisposableStopwatch

Script to update Camera Viewport Rect based on a Grid Input

FPSDisplay

Script to update Camera Viewport Rect based on a Grid Input

GridOverlay

Script to update Camera Viewport Rect based on a Grid Input

MeshDisplay

Script to update Camera Viewport Rect based on a Grid Input

EditorScripts

EditorTools

Extensions

Helpers

Interfaces

I keep collection of Unity Editor Scripts/Extension that gives QOL to developers

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My Personal Collection of Quick Code and Setup For Quick Unity Prototyping

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