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BR#3356 - Fixes an issue where moving goods into/out from a colony me…
…sses up the production. The most noticable effect of this bug was colonists starving to death while a new colonist was born. The issue was caused by the ProductionCache being out-of-sync since the GoodsContainer was directly called instead of using the accessor methods through GoodsLocation. For now, the problem is fixed by just calling the invalidateCache-method if the parent is a GoodsLocation.
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