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FreeCol Mods

Contributing

To contribute a mod, submit a pull-request with your mod and description added, along with a link to the download. We can also create a github release with your mod package on request. Please open a GitHub ticket (issue).

Mod Categories

Skills

Mods that affect skills of units.

  • Expanded Experience
    • Enables free colonists to gain experience and become experts when working in buildings.
  • Enhanced Scouts
    • Improves the exploration abilities of seasoned scouts.

Units

Mods that change the behavior of units.

Colony / Buildings

Mods that change or add behavior of buildings or inside colonies

  • Basic Buildings
    • Makes a colony entirely empty of buildings except for a carpenter house, depot, and pasture.

Nations

Mods that add nations or change nations behaviors.

Complete Mod

Complete mods change large amounts of behaviors, add new rulesets, etc.

  • Better Realism
    • Makes a large ruleset of changes in an attempt to make the game a bit more realistic, movement, production, and descriptions.