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* Oasised Kebab + Church Its like PR 303, But with a church change. * Update Pahrump-Above-3.dmm * Update Pahrump-Surface-2.dmm * Update Pahrump-Surface-2.dmm * Update Pahrump-Surface-2.dmm * The updated town * Update Church secret Lab Removed the scrubbers * Added 2 office (One Ambassy type, one private eye) * Lil Fixes ! Fixes the bar jukebox, the door in the mechant house, Stairs to the coloseum, the sniper decoration moved, replaced a Autolath with a manuel one (but moved the actua autolath * Adding some lil oopsy fixes Somethings I forgot. * Removes. CATS. (Except Pixy) Cat were MULTIPLYING * Update Pahrump-Surface-2.dmm * Kebab Blackwater fusion Adds Blackwater to Kebab. MAkes the old town a supermutant outpost. * fix, maybe * retrying to fix * fixin again Corruption on the previous try * Fixing some merging things And only added back the cowboy Nukavendor (with Blackwater Slimm) * Update Pahrump-Above-3.dmm * Added CHRISTMAS TREE + Jobs modification + New Loadouts for Kebab citizens * Fixed Jobs ! (Added Militian) (Put BW loadouts in Citizen) * Unchristmassed Kebab + couple of bug fix (blackwater floors) + Added things in bars. * 11 super mutants + 1 nest removed from Ex-Blackwater --------- Co-authored-by: Aurelian D. Rainer <[email protected]>
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