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Kivy application library on steroid

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Kaki - Advanced application library for Kivy

This library enhance Kivy frameworks with opiniated features such as:

  • Auto reloading kv or py (watchdog required, limited to some uses cases)
  • Idle detection support
  • Foreground lock (windows only)

Example

This is a bootstrap that will:

  • automatically declare the module live.ui (live/ui.py) as a provider for the widget UI
  • build the application widget, and show it to a window

If the bootstrap is started with the environment variable DEBUG=1, it will start a watchdog, and listen for changes, according to AUTORELOADER_PATHS. When something changes, the current application widget will be cleared out, and a new one will be instanciated, after reloading.

from kaki.app import App
from kivy.factory import Factory

class Live(App):
    CLASSES = {
        "UI": "live.ui"
    }
    AUTORELOADER_PATHS = [
        (".", {"recursive": True}),
    ]
    def build_app(self):
        return Factory.UI()

Live().run()

Application class configuration

#: Control either we activate debugging in the app or not
#: Defaults depend if "DEBUG" exists in os.environ
DEBUG = "DEBUG" in os.environ

#: If true, it will require the foreground lock on windows
FOREGROUND_LOCK = False

#: List of KV files under management for auto reloader
KV_FILES = []

#: List of path to watch for autoreloading
AUTORELOADER_PATHS = [
    # (".", {"recursive": False}),
]

#: List of extensions to ignore
AUTORELOADER_IGNORE_PATTERNS = [
    "*.pyc", "*__pycache__*"]

#: Factory classes managed by kaki
CLASSES = {}

#: Idle detection (if True, event on_idle/on_wakeup will be fired)
#: Rearming idle can also be done with rearm_idle()
IDLE_DETECTION = False

#: Default idle timeout
IDLE_TIMEOUT = 60

#: Raise error
#: When the DEBUG is activated, it will raise any error instead
#: of showing it on the screen. If you still want to show the error
#: when not in DEBUG, put this to False
RAISE_ERROR = True

Idle Management

If configuration IDLE_DETECTION is True, then it will automatically listen for touch down/move. When no event happen, after IDLE_TIMEOUT seconds, it will trigger the on_idle event on the application class. As soon as a touch event occurs, on_wakeup event will be triggered on the application class.

If you are playing video on want to not trigger the idle detection, use rearm_idle on the application class to rearm the detection from 0 seconds.

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