Fix memory leak in waterworld_v4 by clearing old handlers before adding new ones #1218
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Description
We recently tested waterworld_v4 with rllib and noticed that it was slowly leaking memory. Over 1M episodes it would slowly fill the 128GB of memory allocated to the test environment. One culprit seems to be the
handlers
list which is not cleared when resetting the environment so each timeadd_handlers()
is called, new collision handlers are created and appended to this list.Type of change
Screenshots
Before fix
After fix
Checklist:
pre-commit
checks withpre-commit run --all-files
(seeCONTRIBUTING.md
instructions to set it up)pytest -v
and no errors are present.pytest -v
has generated that are related to my code to the best of my knowledge.