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v0.11.0.10

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@juanjp600 juanjp600 released this 03 Apr 03:25

v0.11.0.10

  • Fixed monster missions causing a disconnect in multiplayer mission mode.
  • Fixed bots getting removed from the crew when starting a multiplayer campaign, returning to the lobby during the first round and then reloading the campaign.
  • Fixed crashing when entering a new level in the campaign when an inactive pump has been infected with ballast flora.
  • Fixed ballast flora branches respawning instantly if they're destroyed while they're growing towards a target.
  • Fixed crashing when attempting to place components outside of the submarine in test mode.
  • Fixed inability to rewire beacon stations when rewiring is disabled on the server.
  • Fixed repair tools that aren't held causing a crash upon use (only affects modded items).
  • Fixed raycast weapons (revolvers, shotguns, SMGs) sometimes not hitting monsters in specific areas outside the sub.
  • Fixed submarine's price field being difficult to edit in the sub editor due to the value getting clamped above the minimum price while typing in the box.
  • Potential fix to certain projectiles (e.g. harpoons, spineling's spikes) sometimes causing erratic physics behavior and errors (ragdolls going crazy, submarine getting launched off at a high velocity...) when they stick to the submarine or to characters.
  • Fixed occasional crashes when swapping to another character's ID card with a mask or diving suit on.