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nicolas committed Aug 15, 2023
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18 changes: 7 additions & 11 deletions en_US/spat-revolution/Appendix_A.qmd
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Expand Up @@ -33,19 +33,15 @@ Single computer systems can provide an excellent option for portability but come

**Apple based recommended hardware:**

- Apple Silicon / ARM M1 *
- Mac Studio M1 Max / M1 Ultra off the shelf models
- Mac Mini M1 Chip
- MacBook Pro (13/14/16 inches) M1 Chip
- Apple Silicon / ARM M2
- Mac Studio M2 Max / M2 Ultra off the shelf models
- Mac Mini M2 Chip
- MacBook Pro (13/14/16 inches) M2 Chip
- Apple Intel
- MacPro, 3.5GHz 8‑core Intel Xeon W processor, Radeon Pro W5500X, 32GB RAM
- iMac Pro, 3.2GHz 8‑core Intel Xeon W Turbo Boost, Radeon Pro Vega 56 8 GB, 32GB RAM
- MacBook Pro with dedicated GPU video graphic card

:::{.callout-note}
*_SPAT Revolution_ is fully supported to Silicon / ARM Apple computers via the Rosetta binary translator.
:::

**Generic hardware specification:**

- Processing: Intel Core i9-9900K, i7-9700K or equivalent. Intel 8th generation or greater processor. (Minimum 6 cores - 8 preferred), 8 MB Cache.
Expand All @@ -65,9 +61,9 @@ Single computer systems can provide an excellent option for portability but come

**Apple based recommended hardware:**

- Apple Silicon / ARM M1
- Mac Studio M1 Max (10-Core CPU, 24-Core GPU, 32 GB RAM)
- Mac Studio M1 Ultra (20-Core CPU, 48-Core GPU, 64 GB RAM)
- Apple Silicon / ARM M2
- Mac Studio M2 Max (10-Core CPU, 24-Core GPU, 32 GB RAM)
- Mac Studio M2 Ultra (20-Core CPU, 48-Core GPU, 64 GB RAM)
- Apple Intel
- MacPro, 3.5GHz 8‑core Intel Xeon W processor, Radeon Pro W5500X, 32GB RAM

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2 changes: 1 addition & 1 deletion en_US/spat-revolution/Appendix_D_release_notes.qmd
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Expand Up @@ -2,7 +2,7 @@

Here are the release notes of the last SPAT Revolution versions.

- [Version 23.08.50318](Appendix_D_release_notes/Appendix_D_release_notes_50318.md)
- [Version 23.08.50318](Appendix_D_release_notes/Appendix_D_release_notes_50318.qmd)
- [Version 23.08.50316](Appendix_D_release_notes/Appendix_D_release_notes_50316.md)
- [Version 22.10.50222](Appendix_D_release_notes/Appendix_D_release_notes_50222.md)
- [Version 22.09.50217](Appendix_D_release_notes/Appendix_D_release_notes_50219.md)
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Expand Up @@ -16,7 +16,7 @@ In general, SPAT OSC patterns have the form of:

```/source/[remote number]/x```

where [remote number] represents the Remote number of the Virtual Source, or the index (i.e. the room number) of the Room you wish to control with the message.
where remote number represents the Remote number of the Virtual Source, or the index (i.e. the room number) of the Room you wish to control with the message.

The three positional formats can be packed into one message if that option is set in the OSC Connections Matrix;

Expand All @@ -28,7 +28,7 @@ The three positional formats can be packed into one message if that option is se
Take care to automate EITHER Cartesian OR Polar, not both.
:::

Sometimes, it is more convenient to have the [remote number] parameter as an argument of the OSC message.
Sometimes, it is more convenient to have the remote number parameter as an argument of the OSC message.
This option is available in the OSC Connections Matrix, namely **Index as Arg**.
If this option is switched in, then the messages will be of the pattern

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2 changes: 1 addition & 1 deletion en_US/spat-revolution/Items_Page.qmd
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Expand Up @@ -67,7 +67,7 @@ In addition to the common parameters, when the _Room_ item's type is selected, t
- **Reverb enable**: define if the reverb is enabled in this room.
- **Protection zone width**: define the width of the [protection zone -@sec-about3dview-protectionzone].
- **Efficiency zone**: select the wanted behavior when a source is out of the [efficiency zone -@sec-about3dview-efficiencyzone] of the room.
- **Scaling distance**: define the [scaling distance] of the room in meters.
- **Scaling distance**: define the [scaling distance -@#sec-room-parameter-distancescaling] of the room in meters.
- **Tracking scaling**: define the tracking scaling of the room in meters.

![Items page for rooms](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/Items/Rooms.png)
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2 changes: 1 addition & 1 deletion en_US/spat-revolution/Spat_Environment_Rooms.qmd
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Expand Up @@ -167,7 +167,7 @@ This panel contains options related to the efficiency zone.

![](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/Room/OutputScalingPanel.png)

#### Distance
#### Distance {#sec-room-parameter-distancescaling}

This parameter scales all the distance automation (OSC, plugins data and snapshots) by a manual factor. This factor is adapted automatically when editing the arrangement of the room.

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1 change: 1 addition & 0 deletions en_US/spat-revolution/Spat_Environment_Setup_Page.qmd
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Expand Up @@ -117,6 +117,7 @@ Disconnect connected inputs of selected modules.
### Disconnect selected Output

Disconnect connected outputs of selected modules.

### Disconnect between selected

Disconnect the connections between selected modules.
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5 changes: 3 additions & 2 deletions en_US/spat-revolution/ThirdParty_SPATRevolution_Remote.qmd
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Expand Up @@ -12,6 +12,7 @@ The first installation step is to download the resources. A config and a patch f
![FLUX:: Center SPAT Revolution Remote](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/ThirdParty/SPATRevolutionRemoteInstall.png)

This install the resources in:

- macOS: ```Library/Application Support/Flux/SPAT Remote Server```
- Windows: ```Program Files/Flux/SPAT Remote Server```

Expand Down Expand Up @@ -63,11 +64,11 @@ Configuring SPAT Revolution requires to set the OSC Connection Input and Output

- Access the SPAT Revolution preference page and reach the OSC Connection section.

- Add the input | SPAT Remote server preset
- Add the ```input | SPAT Remote server``` preset

![SPAT Revolution OSC Connection Input](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/ThirdParty/SPATRevolutionRemoteSPATOSCConnectionIn.png)

- Add the output| SPAT Remote server preset
- Add the ```output| SPAT Remote server``` preset

![SPAT Revolution OSC Connection Output](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/ThirdParty/SPATRevolutionRemoteSPATOSCConnectionOut.png)

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8 changes: 5 additions & 3 deletions en_US/spat-revolution/Third_Party_Cockos_Reaper.qmd
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Expand Up @@ -104,7 +104,9 @@ To access the latency information in REAPER, open the FX windows by clicking on

In this window, REAPER will show you two latency values. The latency of the currently selected plug-in and the actual latency added to the signal chain. REAPER always round up to a number of blocks. You should report the sum of all the plug-in latency in the SPAT Plugin (ergo, not the latency actually added by REAPER).

!> If you are using "post-fader" sends to SPAT Revolution, you don't need to worry about this step.
:::{.callout-warning}
If you are using "post-fader" sends to SPAT Revolution, you don't need to worry about this step.
:::

![FX delay info](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/ThirdParty/reaper_pdc.png)

Expand Down Expand Up @@ -153,11 +155,11 @@ This is a great way to control source properties like _Azimuth_ or _Yaw_ using e

In the Automation parameter list for SPAT SEND just click on the ```LEARN...``` button to manually assign an external controller that you have set up in the Reaper Controller preferences.

From this page by clicking on the MOD... button of an automatable parameter, it is also possible to animate sources with independent LFOs that run all the time in the background, quick and dirty way to spatialise live inputs sources with autopan type effects for example.
From this page by clicking on the ```MOD...``` button of an automatable parameter, it is also possible to animate sources with independent LFOs that run all the time in the background, quick and dirty way to spatialise live inputs sources with autopan type effects for example.

![](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/ThirdParty/ReaperLFO.jpg)

## Setting up SPAT RETURN.
## Setting up SPAT RETURN

Now, to render the scene from the multichannel room output to disk as an interleaved 3rd Order HOA, for example, we need to add a RETURN plug-in.
We can calculate that 3HOA3D needs 16 channels.
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5 changes: 3 additions & 2 deletions en_US/spat-revolution/Third_Party_Figure53_QLab.qmd
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Expand Up @@ -28,17 +28,17 @@ QLab templates are available in EURO and US Version, using comma or period for d


**[QLab 4_SPAT Revolution_ integration EURO.qlab4](https://public.3.basecamp.com/p/vhf67dYdBTHhwbtVJV4y227i)**

**[QLab 4_SPAT Revolution_ integration US.qlab4](https://public.3.basecamp.com/p/oi3GoHpToVmEqijVV7F4QhJq)**


## Generic QLab Templates (V4, compliant with V5)


**QLab _SPAT Revolution_ snapshot carts.qlab4**

This template shows how you can manage _SPAT Revolution_ snapshots within QLab and have some carts for quick actions. It demonstrates how interpolation time value can be used in the snapshot recall messages.

**[Qlab _SPAT Revolution_ snapshot carts EURO.qlab4](https://public.3.basecamp.com/p/gC6XhzQjmEqpgFDRx7AXjuDL)**

**[Qlab _SPAT Revolution_ snapshot carts US.qlab4](https://public.3.basecamp.com/p/F4qR1QAXYVY5iA2Jt67si5ow)**


Expand All @@ -56,6 +56,7 @@ X/Interpolation time value can always be used directly in your messages as well
With the latest release of _SPAT Revolution_, the ability to send messages to the currently selected source (s) with index -1 is shown in this template as well.

**[Qlab _SPAT Revolution_ examples EURO.qlab4](https://public.3.basecamp.com/p/nB4YRiTASZ9DrT8nLH11XzqY)**

**[Qlab _SPAT Revolution_ examples US.qlab4](https://public.3.basecamp.com/p/N9foEbx4DhktH5K53yAhugdM)**

![SPAT Message with interpolletation time](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/ThirdParty/QLabMessageXTime.png)
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4 changes: 2 additions & 2 deletions en_US/spat-revolution/Third_Party_ProTools.qmd
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Expand Up @@ -44,8 +44,8 @@ After copying the templates to the proper folder, they will appear in the templa

![Create a new session](https://media.githubusercontent.com/media/FLUX-SE/doc_images/main/SpatR/ThirdParty/ProToolsTemplates.png)

All accompanying _SPAT Revolution_ .JSON session file for the above templates are available as a single download as well:
**[SPAT Revolution Session Templates]**(https://public.3.basecamp.com/p/yoAYTeMkGK9mBdMaNkToj2HU).
All accompanying _SPAT Revolution_ .json session file for the above templates are available as a single download as well:
**[SPAT Revolution Session Templates](https://public.3.basecamp.com/p/yoAYTeMkGK9mBdMaNkToj2HU)**.

You can download the following session templates and presets:

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2 changes: 1 addition & 1 deletion en_US/spat-revolution/Third_Party_ReaVolution.qmd
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Expand Up @@ -99,7 +99,7 @@ To display the midi editor, use ```CTRL/CMD + M```

### SPAT Revolution library

ReaVolution is designed to work seamlessly with the software _SPAT Revolution_ developed by Flux:: Immersive. _SPAT Revolution_ is a stand-alone application to create immersive sound content and support almost any surround sound technologies. Flux:: has also developed audio pipe technologies which allow sending audio from a DAW to _SPAT Revolution_ using a VST/AAX/AU plug-ins. This is a very powerful tool, but it can be quite time-consuming to setup.
ReaVolution is designed to work seamlessly with the software _SPAT Revolution_ developed by FLUX:: Immersive. _SPAT Revolution_ is a stand-alone application to create immersive sound content and support almost any surround sound technologies. FLUX:: has also developed audio pipe technologies which allow sending audio from a DAW to _SPAT Revolution_ using a VST/AAX/AU plug-ins. This is a very powerful tool, but it can be quite time-consuming to setup.

ReaVolution comes with a set of action that automates all the things that needs to be done prior to sending audio from Reaper to _SPAT Revolution_ and work in pairs with the **Audio Stream library** to support any channel configuration.

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