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Releases: FLSoz/terratech-steam-mod-loader

v1.5.1 - Minor bugfixes

09 Apr 01:36
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  • Fix launch args not being passed properly
  • Fix crash when loading local mods
  • Add clarification to tooltip re. logging level

v1.5.0 - Context Menu

06 Apr 07:22
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  • Add a context menu for mods
  • Swap default manager mod IDs after I accidentally deleted the old one

v1.4.7 - Settings reorganization

06 Apr 02:38
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  • Edit appearance of view config settings
  • Edit appearance of app settings
  • Add ability to specify log level and extra launch args

v1.4.6 - Mod Details & View Settings

05 Apr 16:01
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  • Added a mod details footer with helpful mod details
  • Added ability to change the main view - compact rows, which columns are displayed, etc.
  • Added ability to forcibly ignore mod errors

v1.4.4 - Testing auto update

29 Mar 21:31
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Testing auto update

v1.4.3 - Menu update

29 Mar 21:19
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  • Update the menu bar
  • Disable auto update - now must go to options, check for update

v1.4.2 - Fix for large subscribed item count

29 Mar 19:44
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  • Fix for workshop polling stopping after the first page
  • App will now remember the last open tab, and automatically go there on load

v1.4.1 - Add debug logging

29 Mar 15:59
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  • Added debug logging to investigate mods not being processed issue
  • Set prod log level to debug

v1.4.0 - Update Workshop loading

29 Mar 06:24
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  • Update Workshop mod details fetching. Will now no longer fetch details for every single subscribed item
  • General code refactor

v1.3.7 - Log everything

25 Mar 23:53
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  • This is a release meant for debugging a data display issue