Releases: FLSoz/terratech-steam-mod-loader
Releases · FLSoz/terratech-steam-mod-loader
v1.5.1 - Minor bugfixes
- Fix launch args not being passed properly
- Fix crash when loading local mods
- Add clarification to tooltip re. logging level
v1.5.0 - Context Menu
- Add a context menu for mods
- Swap default manager mod IDs after I accidentally deleted the old one
v1.4.7 - Settings reorganization
- Edit appearance of view config settings
- Edit appearance of app settings
- Add ability to specify log level and extra launch args
v1.4.6 - Mod Details & View Settings
- Added a mod details footer with helpful mod details
- Added ability to change the main view - compact rows, which columns are displayed, etc.
- Added ability to forcibly ignore mod errors
v1.4.4 - Testing auto update
Testing auto update
v1.4.3 - Menu update
- Update the menu bar
- Disable auto update - now must go to options, check for update
v1.4.2 - Fix for large subscribed item count
- Fix for workshop polling stopping after the first page
- App will now remember the last open tab, and automatically go there on load
v1.4.1 - Add debug logging
- Added debug logging to investigate mods not being processed issue
- Set prod log level to debug
v1.4.0 - Update Workshop loading
- Update Workshop mod details fetching. Will now no longer fetch details for every single subscribed item
- General code refactor
v1.3.7 - Log everything
- This is a release meant for debugging a data display issue