-
Notifications
You must be signed in to change notification settings - Fork 234
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Create changelog and bump game version (#6408)
- Loading branch information
Showing
6 changed files
with
47 additions
and
9 deletions.
There are no files selected for viewing
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,43 @@ | ||
--- | ||
layout: post | ||
title: Game version 3812 | ||
permalink: patches/3812 | ||
--- | ||
|
||
|
||
# Game version 3812 (11th of August 2024) | ||
|
||
A hotfix to fix three additional bugs. | ||
|
||
With kind regards, | ||
|
||
BlackYps | ||
|
||
## Bug fixes | ||
|
||
- (#6398) Fix a possible cause for a simulation freeze | ||
|
||
It was possible to pass invalid numbers (NaN or infinite) as a ballistic acceleration for a projectile. This would cause the engine to freeze up. With these changes we introduce Lua guards to catch the invalid numbers and throw an error instead of passing the invalid number to the engine. | ||
|
||
- (#6404) Fix upgrading units being duplicated when transferred after death. | ||
|
||
- [#83](https://github.com/FAForever/FA-Binary-Patches/pull/83) Experimental units can now be attached to transports via script again. | ||
|
||
|
||
## Other changes | ||
|
||
- (#6399) Document method chaining of projectile engine functions | ||
|
||
|
||
## Contributors | ||
|
||
With thanks to the following people who contributed through coding: | ||
|
||
Garanas (Jip) | ||
Relent0r | ||
Basilisk3 | ||
lL1l1 | ||
|
||
With thanks to the following people who contributed through binary patches: | ||
|
||
Hdt80bro |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters