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Zelda Twilight Princess Remastered is a fan project developed in Unity, aiming to preserve the original game's magic while enhancing it with modern technology and additional content, using official GameCube files for runtime recreation.

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F1mmel/ZeldaTwilightPrincessRemastered

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The Legend of Zelda: Twilight Princess Remastered

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What is this?

This is a community-driven project aiming to enhance and remaster The Legend of Zelda: Twilight Princess. The project focuses on improving visuals, audio, and gameplay, while staying true to the original experience.

Project goals

Our primary goal is to deliver a polished remastered version of Twilight Princess that exceeds expectations. Key enhancements include:

  • High-Definition Assets: Recreated textures and models for a sharper, more immersive look.
  • Improved Lighting and Shading: Enhanced visual fidelity through better lighting and modern shading techniques.
  • Gameplay Enhancements: Refinements for smoother mechanics and controls.
  • Modding Support: Advanced tools to enable extensive customization and community contributions.
  • Full HD Compatibility

Target Version

Our initial focus is the GameCube USA version, considered the definitive base for Twilight Princess. Once this version is complete, we plan to extend compatibility to:

  • PAL GameCube
  • JPN GameCube

Documentation

A complete Doxygen-generated documentation of the project's codebase is available. It includes detailed descriptions of classes, functions, and other elements to help contributors understand and work with the code effectively.

You can access the documentation here: Project Documentation

About

Zelda Twilight Princess Remastered is a fan project developed in Unity, aiming to preserve the original game's magic while enhancing it with modern technology and additional content, using official GameCube files for runtime recreation.

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