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How to have a distinct collider follower per controller and turn on/off appropriately
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#112
opened Apr 17, 2020 by
thestonefox
How to set up a climbable object
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#111
opened Apr 8, 2020 by
thestonefox
How to use the PseudoBody prefab
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#110
opened Apr 8, 2020 by
thestonefox
How to control the direction of an interactable object
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#109
opened Apr 8, 2020 by
thestonefox
How to get the teleporter to ignore stepping up on certain objects
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#108
opened Apr 8, 2020 by
thestonefox
How to activate the ObjectPointer with an axis direction and select upon release
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#107
opened Apr 8, 2020 by
thestonefox
How to get the ObjectPointer to ignore (and pass through) certain objects.
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#106
opened Apr 8, 2020 by
thestonefox
How to set up invalid targets for ObjectPointers
How-To Guide
Goal oriented documentation showing how to set up a specific VRTK feature
#105
opened Apr 8, 2020 by
thestonefox
How to set up the SteamVR 2 camerarig
Tutorial
Learning oriented documentation showing how to use features to build something.
#86
opened Mar 29, 2019 by
thestonefox
How to determine if and which SteamVR controller is available and connected in SteamVR 2
Tutorial
Learning oriented documentation showing how to use features to build something.
#85
opened Mar 29, 2019 by
thestonefox
How to determine if and which SteamVR controller is available and connected in SteamVR 1
Tutorial
Learning oriented documentation showing how to use features to build something.
#84
opened Mar 29, 2019 by
thestonefox
How to create pulse haptics in SteamVR 2
Tutorial
Learning oriented documentation showing how to use features to build something.
#83
opened Mar 29, 2019 by
thestonefox
How to create pulse haptics in SteamVR 1
Tutorial
Learning oriented documentation showing how to use features to build something.
#82
opened Mar 29, 2019 by
thestonefox
How to create Velocity Tracker for SteamVR 2
Tutorial
Learning oriented documentation showing how to use features to build something.
#81
opened Mar 29, 2019 by
thestonefox
How to create Velocity Tracker for SteamVR 1
Tutorial
Learning oriented documentation showing how to use features to build something.
#80
opened Mar 29, 2019 by
thestonefox
How to create input actions for SteamVR 2
Tutorial
Learning oriented documentation showing how to use features to build something.
#79
opened Mar 29, 2019 by
thestonefox
How to create input actions for SteamVR 1
Tutorial
Learning oriented documentation showing how to use features to build something.
#78
opened Mar 29, 2019 by
thestonefox
How to determine if and which oculus integration controller is connected
Tutorial
Learning oriented documentation showing how to use features to build something.
#77
opened Mar 29, 2019 by
thestonefox
How To create simple pulse haptics for Oculus Integration
Tutorial
Learning oriented documentation showing how to use features to build something.
#76
opened Mar 29, 2019 by
thestonefox
How To create audio haptics for Oculus Integration
Tutorial
Learning oriented documentation showing how to use features to build something.
#75
opened Mar 29, 2019 by
thestonefox
How to create input actions for Oculus Integration
Tutorial
Learning oriented documentation showing how to use features to build something.
#73
opened Mar 29, 2019 by
thestonefox
CI should fail if docs contain spelling mistakes
feature
Something new worth adding
#68
opened Feb 26, 2019 by
bddckr
Anatomy of the axis2Vector3 prefab
Explanation
Understanding oriented documentation explaining the reason or process behind a feature or concept.
#44
opened Jan 3, 2019 by
thestonefox
Anatomy of the interactable prefab
Explanation
Understanding oriented documentation explaining the reason or process behind a feature or concept.
#43
opened Jan 3, 2019 by
thestonefox
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Updated in the last three days: updated:>2025-01-29.