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!Just-someModdingCharacters/Characters/bloodypotato/BloodyPotato.tscn
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[gd_scene load_steps=27 format=2] | ||
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[ext_resource path="res://characters/BaseChar.tscn" type="PackedScene" id=1] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/bloodypotato.tres" type="SpriteFrames" id=2] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/!bloodypotato_wait.png" type="Texture" id=3] | ||
[ext_resource path="res://characters/BaseChar.gdshader" type="Shader" id=4] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/states/vampireState.gd" type="Script" id=5] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/action_buttons/transversplitting.png" type="Texture" id=6] | ||
[ext_resource path="res://mechanics/Hitbox.gd" type="Script" id=7] | ||
[ext_resource path="res://sound/common/slash4.wav" type="AudioStream" id=8] | ||
[ext_resource path="res://characters/swordandgun/sounds/swing1.wav" type="AudioStream" id=9] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/states/FlightCharging.gd" type="Script" id=10] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/action_buttons/flightcharging.png" type="Texture" id=11] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/particles/FlightChargingEffect.tscn" type="PackedScene" id=12] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/states/BloodSpatter.gd" type="Script" id=13] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/action_buttons/bloodspatter.png" type="Texture" id=14] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/states/Bite.gd" type="Script" id=15] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/action_buttons/bite.png" type="Texture" id=16] | ||
[ext_resource path="res://theme.tres" type="Theme" id=17] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/states/RotaryChopping.gd" type="Script" id=18] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/action_buttons/rotarychopping.png" type="Texture" id=19] | ||
[ext_resource path="res://HurtboxState.gd" type="Script" id=20] | ||
[ext_resource path="res://ui/ActionSelector/StateIcons/parry_high.png" type="Texture" id=21] | ||
[ext_resource path="res://ui/ActionSelector/StateIcons/parry_low.png" type="Texture" id=22] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/states/UpwardPicking.gd" type="Script" id=23] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/action_buttons/upwardpicking.png" type="Texture" id=24] | ||
[ext_resource path="res://!Just-someModdingCharacters/Characters/bloodypotato/sprites/bloodypotato_attack_transversplitting2.png" type="Texture" id=25] | ||
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||
[sub_resource type="ShaderMaterial" id=1] | ||
resource_local_to_scene = true | ||
shader = ExtResource( 4 ) | ||
shader_param/use_extra_color_1 = false | ||
shader_param/use_extra_color_2 = false | ||
shader_param/extra_replace_color_1 = Color( 1, 0, 1, 1 ) | ||
shader_param/extra_replace_color_2 = Color( 1, 0, 1, 1 ) | ||
shader_param/color = Color( 1, 1, 1, 1 ) | ||
shader_param/extra_color_1 = Color( 1, 1, 1, 1 ) | ||
shader_param/extra_color_2 = Color( 1, 1, 1, 1 ) | ||
shader_param/max_color_distance = 0.01 | ||
shader_param/super_dim = false | ||
shader_param/use_outline = false | ||
shader_param/outline_color = Color( 0, 0, 0, 1 ) | ||
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||
[node name="BloodyPotato" instance=ExtResource( 1 )] | ||
character_portrait = ExtResource( 3 ) | ||
character_portrait2 = ExtResource( 25 ) | ||
use_extra_color_1 = true | ||
extra_color_1 = Color( 0.447059, 0, 0.105882, 1 ) | ||
use_extra_color_2 = true | ||
extra_color_2 = Color( 0.447059, 0, 0.619608, 1 ) | ||
|
||
[node name="Sprite" parent="Flip" index="0"] | ||
material = SubResource( 1 ) | ||
frames = ExtResource( 2 ) | ||
animation = "Attack_UpwardPicking" | ||
frame = 12 | ||
|
||
[node name="Hurtbox" parent="." index="3"] | ||
x = -1 | ||
y = -22 | ||
width = 9 | ||
height = 22 | ||
|
||
[node name="Start" parent="StateMachine" index="0"] | ||
title = "" | ||
show_in_menu = true | ||
|
||
[node name="ParryHigh" parent="StateMachine" index="2"] | ||
title = "Block" | ||
type = 4 | ||
button_texture = ExtResource( 21 ) | ||
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||
[node name="ParryAuto" parent="StateMachine" index="3"] | ||
type = 4 | ||
|
||
[node name="ParryLow" parent="StateMachine" index="4"] | ||
title = "Block" | ||
type = 4 | ||
button_texture = ExtResource( 22 ) | ||
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||
[node name="DashForward" parent="StateMachine" index="24"] | ||
anim_length = 10 | ||
ticks_per_frame = 2 | ||
loop_animation = true | ||
|
||
[node name="ChargeDashForward" parent="StateMachine" index="25"] | ||
anim_length = 10 | ||
ticks_per_frame = 2 | ||
loop_animation = true | ||
|
||
[node name="DashBackward" parent="StateMachine" index="26"] | ||
anim_length = 10 | ||
ticks_per_frame = 2 | ||
loop_animation = true | ||
|
||
[node name="DashBackwardHold" parent="StateMachine" index="27"] | ||
anim_length = 10 | ||
ticks_per_frame = 2 | ||
loop_animation = true | ||
|
||
[node name="Jump" parent="StateMachine" index="29"] | ||
loop_animation = false | ||
|
||
[node name="ForwardThrow" parent="StateMachine" index="46"] | ||
anim_length = 17 | ||
iasa_at = 15 | ||
|
||
[node name="Taunt" parent="StateMachine" index="52"] | ||
air_type = 2 | ||
|
||
[node name="TransverSplitting" type="Node2D" parent="StateMachine" index="54"] | ||
script = ExtResource( 5 ) | ||
apply_forces = true | ||
apply_fric = true | ||
apply_grav = true | ||
sprite_animation = "Attack_TransverSplitting" | ||
anim_length = 17 | ||
enter_force_dir_x = "1.0" | ||
enter_force_speed = "8.0" | ||
title = "Transver Splitting" | ||
type = 1 | ||
button_texture = ExtResource( 6 ) | ||
air_type = 2 | ||
interrupt_from_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
interrupt_into_string = "Grounded | ||
GroundedMovement" | ||
hit_cancel_into_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
|
||
[node name="Hitbox" type="Node2D" parent="StateMachine/TransverSplitting" index="0"] | ||
z_index = 1000 | ||
script = ExtResource( 7 ) | ||
x = 24 | ||
y = -22 | ||
width = 39 | ||
height = 13 | ||
damage = 100 | ||
hitstun_ticks = 13 | ||
victim_hitlag = 4 | ||
damage_proration = 2 | ||
hit_height = 0 | ||
whiff_sound = ExtResource( 9 ) | ||
hit_sound = ExtResource( 8 ) | ||
start_tick = 7 | ||
active_ticks = 2 | ||
|
||
[node name="FlightCharging" type="Node2D" parent="StateMachine" index="55"] | ||
script = ExtResource( 10 ) | ||
apply_forces = true | ||
apply_fric = true | ||
apply_grav = true | ||
reset_y_momentum = true | ||
sprite_animation = "Special_FlightCharging" | ||
anim_length = 17 | ||
force_dir_y = "-4" | ||
force_speed = "2" | ||
force_tick = 5 | ||
particle_scene = ExtResource( 12 ) | ||
spawn_particle_on_enter = true | ||
title = "Flight Charging" | ||
type = 2 | ||
button_texture = ExtResource( 11 ) | ||
air_type = 1 | ||
iasa_at = 12 | ||
interrupt_from_string = "Aerial" | ||
interrupt_into_string = "Aerial" | ||
interrupt_exceptions_string = "FlightCharging" | ||
|
||
[node name="BloodSpatter" type="Node2D" parent="StateMachine" index="56"] | ||
script = ExtResource( 13 ) | ||
apply_forces = true | ||
apply_fric = true | ||
apply_grav = true | ||
sprite_animation = "Special_BloodSpatter" | ||
anim_length = 23 | ||
projectile_match_facing = true | ||
title = "Blood Spatter" | ||
type = 2 | ||
button_texture = ExtResource( 14 ) | ||
interrupt_from_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
interrupt_into_string = "Grounded | ||
GroundedMovement" | ||
hit_cancel_into_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
|
||
[node name="Hitbox" type="Node2D" parent="StateMachine/BloodSpatter" index="0"] | ||
z_index = 1000 | ||
script = ExtResource( 7 ) | ||
x = 9 | ||
y = -25 | ||
width = 31 | ||
height = 14 | ||
damage = 100 | ||
hitstun_ticks = 13 | ||
victim_hitlag = 4 | ||
damage_proration = 2 | ||
hit_height = 0 | ||
whiff_sound = ExtResource( 9 ) | ||
hit_sound = ExtResource( 8 ) | ||
start_tick = 15 | ||
active_ticks = 2 | ||
|
||
[node name="CritLabel" type="Label" parent="StateMachine/BloodSpatter" index="1"] | ||
visible = false | ||
margin_left = -20.0 | ||
margin_top = -41.0 | ||
margin_right = 20.0 | ||
margin_bottom = -36.0 | ||
theme = ExtResource( 17 ) | ||
custom_colors/font_color = Color( 1, 0, 0, 1 ) | ||
text = "CRIT!!!" | ||
align = 1 | ||
|
||
[node name="Bite" type="Node2D" parent="StateMachine" index="57"] | ||
script = ExtResource( 15 ) | ||
apply_forces = true | ||
apply_fric = true | ||
apply_grav = true | ||
sprite_animation = "Attack_Bite" | ||
anim_length = 9 | ||
enter_force_dir_x = "2.0" | ||
enter_force_speed = "3.0" | ||
title = "Bite" | ||
type = 1 | ||
button_texture = ExtResource( 16 ) | ||
air_type = 2 | ||
interrupt_from_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
interrupt_into_string = "Grounded | ||
GroundedMovement" | ||
hit_cancel_into_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
|
||
[node name="Hitbox" type="Node2D" parent="StateMachine/Bite" index="0"] | ||
z_index = 1000 | ||
script = ExtResource( 7 ) | ||
x = 21 | ||
y = -29 | ||
width = 14 | ||
height = 12 | ||
damage = 100 | ||
hitstun_ticks = 13 | ||
victim_hitlag = 4 | ||
damage_proration = 2 | ||
hit_height = 0 | ||
whiff_sound = ExtResource( 9 ) | ||
hit_sound = ExtResource( 8 ) | ||
start_tick = 4 | ||
active_ticks = 2 | ||
|
||
[node name="RotaryChopping" type="Node2D" parent="StateMachine" index="58"] | ||
script = ExtResource( 18 ) | ||
apply_forces = true | ||
apply_fric = true | ||
apply_grav = true | ||
sprite_animation = "Attack_RotaryChopping" | ||
anim_length = 24 | ||
force_dir_x = "3" | ||
force_dir_y = "-2" | ||
force_speed = "4.0" | ||
force_tick = 4 | ||
title = "Rotary Chopping" | ||
type = 1 | ||
button_texture = ExtResource( 19 ) | ||
flip_with_facing = true | ||
air_type = 2 | ||
interrupt_from_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
interrupt_into_string = "Aerial | ||
AerialMovement" | ||
hit_cancel_into_string = "Aerial | ||
AerialMovement | ||
AerialAttack" | ||
|
||
[node name="Hitbox" type="Node2D" parent="StateMachine/RotaryChopping" index="0"] | ||
z_index = 1000 | ||
script = ExtResource( 7 ) | ||
x = 1 | ||
y = -12 | ||
width = 29 | ||
height = 32 | ||
damage = 100 | ||
hitstun_ticks = 13 | ||
victim_hitlag = 4 | ||
damage_proration = 2 | ||
hit_height = 0 | ||
whiff_sound = ExtResource( 9 ) | ||
hit_sound = ExtResource( 8 ) | ||
start_tick = 12 | ||
active_ticks = 3 | ||
|
||
[node name="HurtboxState" type="Node2D" parent="StateMachine/RotaryChopping" index="1"] | ||
z_index = 1000 | ||
script = ExtResource( 20 ) | ||
y = -17 | ||
width = 19 | ||
height = 5 | ||
start_tick = 5 | ||
active_ticks = 7 | ||
|
||
[node name="UpwardPicking" type="Node2D" parent="StateMachine" index="59"] | ||
script = ExtResource( 23 ) | ||
apply_forces = true | ||
apply_fric = true | ||
apply_grav = true | ||
sprite_animation = "Attack_UpwardPicking" | ||
anim_length = 24 | ||
force_dir_y = "-2.0" | ||
force_speed = "4.0" | ||
force_tick = 13 | ||
enter_force_dir_x = "5.0" | ||
enter_force_speed = "2.0" | ||
title = "Upward Picking" | ||
type = 1 | ||
button_texture = ExtResource( 24 ) | ||
flip_with_facing = true | ||
air_type = 2 | ||
interrupt_from_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
interrupt_into_string = "Grounded | ||
GroundedMovement" | ||
hit_cancel_into_string = "Grounded | ||
GroundedMovement | ||
GroundedAttack" | ||
|
||
[node name="Hitbox" type="Node2D" parent="StateMachine/UpwardPicking" index="0"] | ||
z_index = 1000 | ||
script = ExtResource( 7 ) | ||
x = 23 | ||
y = -28 | ||
height = 4 | ||
damage = 100 | ||
hitstun_ticks = 13 | ||
victim_hitlag = 4 | ||
damage_proration = 2 | ||
cancellable = false | ||
hit_height = 0 | ||
whiff_sound = ExtResource( 9 ) | ||
hit_sound = ExtResource( 8 ) | ||
dir_x = "0.0" | ||
dir_y = "0.0" | ||
knockback = "0.0" | ||
start_tick = 8 | ||
active_ticks = 3 | ||
|
||
[node name="Hitbox2" type="Node2D" parent="StateMachine/UpwardPicking" index="1"] | ||
z_index = 1000 | ||
script = ExtResource( 7 ) | ||
y = -45 | ||
width = 36 | ||
height = 21 | ||
damage = 100 | ||
hitstun_ticks = 13 | ||
victim_hitlag = 4 | ||
damage_proration = 2 | ||
cancellable = false | ||
hit_height = 0 | ||
group = 1 | ||
whiff_sound = ExtResource( 9 ) | ||
hit_sound = ExtResource( 8 ) | ||
dir_x = "-1.0" | ||
dir_y = "2.0" | ||
grounded_hit_state = "HurtAerial" | ||
start_tick = 14 | ||
active_ticks = 3 | ||
|
||
[node name="Node2D" parent="." index="7"] | ||
visible = false |
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