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[EXILED::EVENTS]
Fixing bug report n.396
#2775
Merged
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Description
Describe the changes
Fixes https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/396
What is the current behavior? (You can also link to an open issue here)
Games just takes the first Scenario, 120 seconds and just uses that if the value is not the same as one of the scenarios
What is the new behavior? (if this is a feature change)
Takes the nearest number from the Scene loaded from the game
Just as it showing i replicated the issue from the report but fixing it and showing the default game behavior
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Shouldn't
(I've checked if in the config or in some way is changed but doesn't seem)
Other information:
The code is big and a mess because SL doesn't let me change directly the network info so i need to take the default one and then change it and forgot to say that SL has no value for the configfile so i took it manually
Like im showing here the game does that
(Not 100% this works i didn't test it in game to see if the cassie replies correctly but it seems ok by showing)
This shows how the Logs where done
(I'm lazy so i copied everything from the PR on the other repo)